/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QTEXTDOCUMENTLAYOUT_P_H #define QTEXTDOCUMENTLAYOUT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "QtGui/qabstracttextdocumentlayout.h" #include "QtGui/qtextoption.h" #include "QtGui/qtextobject.h" QT_BEGIN_NAMESPACE class QTextListFormat; class QTextTableCell; class QTextDocumentLayoutPrivate; class Q_GUI_EXPORT QTextDocumentLayout : public QAbstractTextDocumentLayout { Q_DECLARE_PRIVATE(QTextDocumentLayout) Q_OBJECT Q_PROPERTY(int cursorWidth READ cursorWidth WRITE setCursorWidth) Q_PROPERTY(qreal idealWidth READ idealWidth) Q_PROPERTY(bool contentHasAlignment READ contentHasAlignment) public: explicit QTextDocumentLayout(QTextDocument *doc); // from the abstract layout void draw(QPainter *painter, const PaintContext &context) Q_DECL_OVERRIDE; int hitTest(const QPointF &point, Qt::HitTestAccuracy accuracy) const Q_DECL_OVERRIDE; int pageCount() const Q_DECL_OVERRIDE; QSizeF documentSize() const Q_DECL_OVERRIDE; void setCursorWidth(int width); int cursorWidth() const; // internal, to support the ugly FixedColumnWidth wordwrap mode in QTextEdit void setFixedColumnWidth(int width); // internal for QTextEdit's NoWrap mode void setViewport(const QRectF &viewport); virtual QRectF frameBoundingRect(QTextFrame *frame) const Q_DECL_OVERRIDE; virtual QRectF blockBoundingRect(const QTextBlock &block) const Q_DECL_OVERRIDE; QRectF tableBoundingRect(QTextTable *table) const; QRectF tableCellBoundingRect(QTextTable *table, const QTextTableCell &cell) const; // #### int layoutStatus() const; int dynamicPageCount() const; QSizeF dynamicDocumentSize() const; void ensureLayouted(qreal); qreal idealWidth() const; bool contentHasAlignment() const; protected: void documentChanged(int from, int oldLength, int length) Q_DECL_OVERRIDE; void resizeInlineObject(QTextInlineObject item, int posInDocument, const QTextFormat &format) Q_DECL_OVERRIDE; void positionInlineObject(QTextInlineObject item, int posInDocument, const QTextFormat &format) Q_DECL_OVERRIDE; void drawInlineObject(QPainter *p, const QRectF &rect, QTextInlineObject item, int posInDocument, const QTextFormat &format) Q_DECL_OVERRIDE; virtual void timerEvent(QTimerEvent *e) Q_DECL_OVERRIDE; private: QRectF doLayout(int from, int oldLength, int length); void layoutFinished(); }; QT_END_NAMESPACE #endif // QTEXTDOCUMENTLAYOUT_P_H