/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QTEXTUREFILEDATA_P_H #define QTEXTUREFILEDATA_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include QT_BEGIN_NAMESPACE Q_DECLARE_LOGGING_CATEGORY(lcQtGuiTextureIO) class QTextureFileDataPrivate; class Q_GUI_EXPORT QTextureFileData { public: QTextureFileData(); QTextureFileData(const QTextureFileData &other); QTextureFileData &operator=(const QTextureFileData &other); ~QTextureFileData(); bool isNull() const; bool isValid() const; void clear(); QByteArray data() const; void setData(const QByteArray &data); int dataOffset(int level = 0) const; void setDataOffset(int offset, int level = 0); int dataLength(int level = 0) const; void setDataLength(int length, int level = 0); int numLevels() const; void setNumLevels(int num); QSize size() const; void setSize(const QSize &size); quint32 glFormat() const; void setGLFormat(quint32 format); quint32 glInternalFormat() const; void setGLInternalFormat(quint32 format); quint32 glBaseInternalFormat() const; void setGLBaseInternalFormat(quint32 format); QByteArray logName() const; void setLogName(const QByteArray &name); private: QSharedDataPointer d; }; Q_DECLARE_TYPEINFO(QTextureFileData, Q_MOVABLE_TYPE); Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QTextureFileData &d); QT_END_NAMESPACE #endif // QABSTRACTLAYOUTSTYLEINFO_P_H