// Copyright (C) 2017 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QTEXTUREFILEHANDLER_P_H #define QTEXTUREFILEHANDLER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qtexturefiledata_p.h" QT_BEGIN_NAMESPACE class QTextureFileHandler { public: QTextureFileHandler(QIODevice *device, const QByteArray &logName = QByteArray()) : m_device(device) { m_logName = !logName.isEmpty() ? logName : QByteArrayLiteral("(unknown)"); } virtual ~QTextureFileHandler(); virtual QTextureFileData read() = 0; QIODevice *device() const { return m_device; } QByteArray logName() const { return m_logName; } private: QIODevice *m_device = nullptr; QByteArray m_logName; }; QT_END_NAMESPACE #endif // QTEXTUREFILEHANDLER_P_H