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Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef HPACKTABLE_P_H #define HPACKTABLE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace HPack { struct Q_AUTOTEST_EXPORT HeaderField { HeaderField() { } HeaderField(const QByteArray &n, const QByteArray &v) : name(n), value(v) { } bool operator == (const HeaderField &rhs) const { return name == rhs.name && value == rhs.value; } QByteArray name; QByteArray value; }; using HeaderSize = QPair; HeaderSize entry_size(const QByteArray &name, const QByteArray &value); inline HeaderSize entry_size(const HeaderField &entry) { return entry_size(entry.name, entry.value); } /* Lookup table consists of two parts (HPACK, 2.3): the immutable static table (pre-defined by HPACK's specs) and dynamic table which is updated while compressing/decompressing headers. Table must provide/implement: 1. Fast random access - we read fields' indices from HPACK's bit stream. 2. FIFO for dynamic part - to push new items to the front and evict them from the back (HPACK, 2.3.2). 3. Fast lookup - encoder receives pairs of strings (name|value) and it has to find an index for a pair as the whole or for a name at least (if it's already in either static or dynamic table). Static table is an immutable vector. Dynamic part is implemented in a way similar to std::deque - it's a vector of pointers to chunks. Each chunk is a vector of (name|value) pairs. Once allocated with a fixed size, chunk never re-allocates its data, so entries' addresses do not change. We add new chunks prepending them to the front of a vector, in each chunk we fill (name|value) pairs starting from the back of the chunk (this simplifies item eviction/FIFO). Given a 'linear' index we can find a chunk number and offset in this chunk - random access. Lookup in a static part is straightforward: it's an (immutable) vector, data is sorted, contains no duplicates, we use binary search comparing string values. To provide a lookup in dynamic table faster than a linear search, we have an std::set of 'SearchEntries', where each entry contains: - a pointer to a (name|value) pair (to compare name|value strings). - a pointer to a chunk containing this pair and - an offset within this chunk - to calculate a 'linear' index. Entries in a table can be duplicated (HPACK, 2.3.2), if we evict an entry, we must update our index removing the exactly right key, thus keys in this set are sorted by name|value pairs first, and then by chunk index/offset (so that NewSearchEntryKey < OldSearchEntry even if strings are equal). */ class Q_AUTOTEST_EXPORT FieldLookupTable { public: enum { ChunkSize = 16, DefaultSize = 4096 // Recommended by HTTP2. }; FieldLookupTable(quint32 maxTableSize, bool useIndex); bool prependField(const QByteArray &name, const QByteArray &value); void evictEntry(); quint32 numberOfEntries() const; quint32 numberOfStaticEntries() const; quint32 numberOfDynamicEntries() const; quint32 dynamicDataSize() const; void clearDynamicTable(); bool indexIsValid(quint32 index) const; quint32 indexOf(const QByteArray &name, const QByteArray &value) const; quint32 indexOf(const QByteArray &name) const; bool field(quint32 index, QByteArray *name, QByteArray *value) const; bool fieldName(quint32 index, QByteArray *dst) const; bool fieldValue(quint32 index, QByteArray *dst) const; bool updateDynamicTableSize(quint32 size); void setMaxDynamicTableSize(quint32 size); private: // Table's maximum size is controlled // by SETTINGS_HEADER_TABLE_SIZE (HTTP/2, 6.5.2). quint32 maxTableSize; // The tableCapacity is how many bytes the table // can currently hold. It cannot exceed maxTableSize. // It can be modified by a special message in // the HPACK bit stream (HPACK, 6.3). quint32 tableCapacity; using Chunk = std::vector; using ChunkPtr = std::unique_ptr; std::deque chunks; using size_type = std::deque::size_type; struct SearchEntry; friend struct SearchEntry; struct SearchEntry { SearchEntry(); SearchEntry(const HeaderField *f, const Chunk *c, quint32 o, const FieldLookupTable *t); const HeaderField *field; const Chunk *chunk; const quint32 offset; const FieldLookupTable *table; bool operator < (const SearchEntry &rhs) const; }; bool useIndex; std::set searchIndex; SearchEntry frontKey() const; SearchEntry backKey() const; bool fieldAt(quint32 index, HeaderField *field) const; const HeaderField &front() const; HeaderField &front(); const HeaderField &back() const; quint32 nDynamic; quint32 begin; quint32 end; quint32 dataSize; quint32 indexOfChunk(const Chunk *chunk) const; quint32 keyToIndex(const SearchEntry &key) const; mutable QByteArray dummyDst; Q_DISABLE_COPY(FieldLookupTable); }; } QT_END_NAMESPACE #endif