/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QHTTPNETWORKCONNECTION_H #define QHTTPNETWORKCONNECTION_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the Network Access API. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include #include #include #include #include #include #include #ifndef QT_NO_HTTP #ifndef QT_NO_SSL # include # include #else # include #endif QT_BEGIN_NAMESPACE class QHttpNetworkRequest; class QHttpNetworkReply; class QByteArray; class QHostInfo; class QHttpNetworkConnectionPrivate; class Q_AUTOTEST_EXPORT QHttpNetworkConnection : public QObject { Q_OBJECT public: #ifndef QT_NO_BEARERMANAGEMENT explicit QHttpNetworkConnection(const QString &hostName, quint16 port = 80, bool encrypt = false, QObject *parent = 0, QSharedPointer networkSession = QSharedPointer()); QHttpNetworkConnection(quint16 channelCount, const QString &hostName, quint16 port = 80, bool encrypt = false, QObject *parent = 0, QSharedPointer networkSession = QSharedPointer()); #else explicit QHttpNetworkConnection(const QString &hostName, quint16 port = 80, bool encrypt = false, QObject *parent = 0); QHttpNetworkConnection(quint16 channelCount, const QString &hostName, quint16 port = 80, bool encrypt = false, QObject *parent = 0); #endif ~QHttpNetworkConnection(); //The hostname to which this is connected to. QString hostName() const; //The HTTP port in use. quint16 port() const; //add a new HTTP request through this connection QHttpNetworkReply* sendRequest(const QHttpNetworkRequest &request); #ifndef QT_NO_NETWORKPROXY //set the proxy for this connection void setCacheProxy(const QNetworkProxy &networkProxy); QNetworkProxy cacheProxy() const; void setTransparentProxy(const QNetworkProxy &networkProxy); QNetworkProxy transparentProxy() const; #endif bool isSsl() const; QHttpNetworkConnectionChannel *channels() const; #ifndef QT_NO_SSL void setSslConfiguration(const QSslConfiguration &config); void ignoreSslErrors(int channel = -1); void ignoreSslErrors(const QList &errors, int channel = -1); #endif private: Q_DECLARE_PRIVATE(QHttpNetworkConnection) Q_DISABLE_COPY(QHttpNetworkConnection) friend class QHttpNetworkReply; friend class QHttpNetworkReplyPrivate; friend class QHttpNetworkConnectionChannel; Q_PRIVATE_SLOT(d_func(), void _q_startNextRequest()) Q_PRIVATE_SLOT(d_func(), void _q_hostLookupFinished(QHostInfo)) Q_PRIVATE_SLOT(d_func(), void _q_connectDelayedChannel()) }; // private classes typedef QPair HttpMessagePair; class QHttpNetworkConnectionPrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QHttpNetworkConnection) public: static const int defaultChannelCount; static const int defaultPipelineLength; static const int defaultRePipelineLength; enum ConnectionState { RunningState = 0, PausedState = 1 }; enum NetworkLayerPreferenceState { Unknown, InProgress, IPv4, IPv6 }; QHttpNetworkConnectionPrivate(const QString &hostName, quint16 port, bool encrypt); QHttpNetworkConnectionPrivate(quint16 channelCount, const QString &hostName, quint16 port, bool encrypt); ~QHttpNetworkConnectionPrivate(); void init(); void pauseConnection(); void resumeConnection(); ConnectionState state; NetworkLayerPreferenceState networkLayerState; enum { ChunkSize = 4096 }; int indexOf(QAbstractSocket *socket) const; QHttpNetworkReply *queueRequest(const QHttpNetworkRequest &request); void requeueRequest(const HttpMessagePair &pair); // e.g. after pipeline broke bool dequeueRequest(QAbstractSocket *socket); void prepareRequest(HttpMessagePair &request); QHttpNetworkRequest predictNextRequest(); void fillPipeline(QAbstractSocket *socket); bool fillPipeline(QList &queue, QHttpNetworkConnectionChannel &channel); // read more HTTP body after the next event loop spin void readMoreLater(QHttpNetworkReply *reply); void copyCredentials(int fromChannel, QAuthenticator *auth, bool isProxy); void startHostInfoLookup(); void startNetworkLayerStateLookup(); void networkLayerDetected(QAbstractSocket::NetworkLayerProtocol protocol); // private slots void _q_startNextRequest(); // send the next request from the queue void _q_hostLookupFinished(QHostInfo info); void _q_connectDelayedChannel(); void createAuthorization(QAbstractSocket *socket, QHttpNetworkRequest &request); QString errorDetail(QNetworkReply::NetworkError errorCode, QAbstractSocket *socket, const QString &extraDetail = QString()); void removeReply(QHttpNetworkReply *reply); QString hostName; quint16 port; bool encrypt; bool delayIpv4; const int channelCount; QTimer delayedConnectionTimer; QHttpNetworkConnectionChannel *channels; // parallel connections to the server bool shouldEmitChannelError(QAbstractSocket *socket); qint64 uncompressedBytesAvailable(const QHttpNetworkReply &reply) const; qint64 uncompressedBytesAvailableNextBlock(const QHttpNetworkReply &reply) const; void emitReplyError(QAbstractSocket *socket, QHttpNetworkReply *reply, QNetworkReply::NetworkError errorCode); bool handleAuthenticateChallenge(QAbstractSocket *socket, QHttpNetworkReply *reply, bool isProxy, bool &resend); #ifndef QT_NO_NETWORKPROXY QNetworkProxy networkProxy; void emitProxyAuthenticationRequired(const QHttpNetworkConnectionChannel *chan, const QNetworkProxy &proxy, QAuthenticator* auth); #endif //The request queues QList highPriorityQueue; QList lowPriorityQueue; #ifndef QT_NO_BEARERMANAGEMENT QSharedPointer networkSession; #endif friend class QHttpNetworkConnectionChannel; }; QT_END_NAMESPACE #endif // QT_NO_HTTP #endif