/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QLOCALSERVER_P_H #define QLOCALSERVER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the QLocalServer class. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #ifndef QT_NO_LOCALSERVER #include "qlocalserver.h" #include "private/qobject_p.h" #include #if defined(QT_LOCALSOCKET_TCP) # include #elif defined(Q_OS_WIN) # include # include #else # include # include #endif QT_BEGIN_NAMESPACE class QLocalServerPrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QLocalServer) public: QLocalServerPrivate() : #if !defined(QT_LOCALSOCKET_TCP) && !defined(Q_OS_WIN) listenSocket(-1), socketNotifier(0), #endif maxPendingConnections(30), error(QAbstractSocket::UnknownSocketError) { } void init(); bool listen(const QString &name); static bool removeServer(const QString &name); void closeServer(); void waitForNewConnection(int msec, bool *timedOut); void _q_onNewConnection(); #if defined(QT_LOCALSOCKET_TCP) QTcpServer tcpServer; QMap socketMap; #elif defined(Q_OS_WIN) struct Listener { HANDLE handle; OVERLAPPED overlapped; bool connected; }; void setError(const QString &function); bool addListener(); QList listeners; HANDLE eventHandle; QWinEventNotifier *connectionEventNotifier; #else void setError(const QString &function); int listenSocket; QSocketNotifier *socketNotifier; #endif QString serverName; QString fullServerName; int maxPendingConnections; QQueue pendingConnections; QString errorString; QAbstractSocket::SocketError error; }; QT_END_NAMESPACE #endif // QT_NO_LOCALSERVER #endif // QLOCALSERVER_P_H