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These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QLOCALSOCKET_H #define QLOCALSOCKET_H #include #include QT_BEGIN_NAMESPACE #ifndef QT_NO_LOCALSOCKET class QLocalSocketPrivate; class Q_NETWORK_EXPORT QLocalSocket : public QIODevice { Q_OBJECT Q_DECLARE_PRIVATE(QLocalSocket) public: enum LocalSocketError { ConnectionRefusedError = QAbstractSocket::ConnectionRefusedError, PeerClosedError = QAbstractSocket::RemoteHostClosedError, ServerNotFoundError = QAbstractSocket::HostNotFoundError, SocketAccessError = QAbstractSocket::SocketAccessError, SocketResourceError = QAbstractSocket::SocketResourceError, SocketTimeoutError = QAbstractSocket::SocketTimeoutError, DatagramTooLargeError = QAbstractSocket::DatagramTooLargeError, ConnectionError = QAbstractSocket::NetworkError, UnsupportedSocketOperationError = QAbstractSocket::UnsupportedSocketOperationError, UnknownSocketError = QAbstractSocket::UnknownSocketError, OperationError = QAbstractSocket::OperationError }; enum LocalSocketState { UnconnectedState = QAbstractSocket::UnconnectedState, ConnectingState = QAbstractSocket::ConnectingState, ConnectedState = QAbstractSocket::ConnectedState, ClosingState = QAbstractSocket::ClosingState }; QLocalSocket(QObject *parent = 0); ~QLocalSocket(); void connectToServer(OpenMode openMode = ReadWrite); void connectToServer(const QString &name, OpenMode openMode = ReadWrite); void disconnectFromServer(); void setServerName(const QString &name); QString serverName() const; QString fullServerName() const; void abort(); virtual bool isSequential() const; virtual qint64 bytesAvailable() const; virtual qint64 bytesToWrite() const; virtual bool canReadLine() const; virtual bool open(OpenMode openMode = ReadWrite) Q_DECL_OVERRIDE; virtual void close(); LocalSocketError error() const; bool flush(); bool isValid() const; qint64 readBufferSize() const; void setReadBufferSize(qint64 size); bool setSocketDescriptor(qintptr socketDescriptor, LocalSocketState socketState = ConnectedState, OpenMode openMode = ReadWrite); qintptr socketDescriptor() const; LocalSocketState state() const; bool waitForBytesWritten(int msecs = 30000); bool waitForConnected(int msecs = 30000); bool waitForDisconnected(int msecs = 30000); bool waitForReadyRead(int msecs = 30000); Q_SIGNALS: void connected(); void disconnected(); void error(QLocalSocket::LocalSocketError socketError); void stateChanged(QLocalSocket::LocalSocketState socketState); protected: virtual qint64 readData(char*, qint64); virtual qint64 writeData(const char*, qint64); private: Q_DISABLE_COPY(QLocalSocket) #if defined(QT_LOCALSOCKET_TCP) Q_PRIVATE_SLOT(d_func(), void _q_stateChanged(QAbstractSocket::SocketState)) Q_PRIVATE_SLOT(d_func(), void _q_error(QAbstractSocket::SocketError)) #elif defined(Q_OS_WIN) Q_PRIVATE_SLOT(d_func(), void _q_canWrite()) Q_PRIVATE_SLOT(d_func(), void _q_pipeClosed()) Q_PRIVATE_SLOT(d_func(), void _q_winError(ulong, const QString &)) #else Q_PRIVATE_SLOT(d_func(), void _q_stateChanged(QAbstractSocket::SocketState)) Q_PRIVATE_SLOT(d_func(), void _q_error(QAbstractSocket::SocketError)) Q_PRIVATE_SLOT(d_func(), void _q_connectToSocket()) Q_PRIVATE_SLOT(d_func(), void _q_abortConnectionAttempt()) #endif }; #ifndef QT_NO_DEBUG_STREAM #include Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketError); Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketState); #endif #endif // QT_NO_LOCALSOCKET QT_END_NAMESPACE #endif // QLOCALSOCKET_H