/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QLOCALSOCKET_H #define QLOCALSOCKET_H #include #include #include QT_REQUIRE_CONFIG(localserver); QT_BEGIN_NAMESPACE class QLocalSocketPrivate; class Q_NETWORK_EXPORT QLocalSocket : public QIODevice { Q_OBJECT Q_DECLARE_PRIVATE(QLocalSocket) public: enum LocalSocketError { ConnectionRefusedError = QAbstractSocket::ConnectionRefusedError, PeerClosedError = QAbstractSocket::RemoteHostClosedError, ServerNotFoundError = QAbstractSocket::HostNotFoundError, SocketAccessError = QAbstractSocket::SocketAccessError, SocketResourceError = QAbstractSocket::SocketResourceError, SocketTimeoutError = QAbstractSocket::SocketTimeoutError, DatagramTooLargeError = QAbstractSocket::DatagramTooLargeError, ConnectionError = QAbstractSocket::NetworkError, UnsupportedSocketOperationError = QAbstractSocket::UnsupportedSocketOperationError, UnknownSocketError = QAbstractSocket::UnknownSocketError, OperationError = QAbstractSocket::OperationError }; enum LocalSocketState { UnconnectedState = QAbstractSocket::UnconnectedState, ConnectingState = QAbstractSocket::ConnectingState, ConnectedState = QAbstractSocket::ConnectedState, ClosingState = QAbstractSocket::ClosingState }; QLocalSocket(QObject *parent = nullptr); ~QLocalSocket(); void connectToServer(OpenMode openMode = ReadWrite); void connectToServer(const QString &name, OpenMode openMode = ReadWrite); void disconnectFromServer(); void setServerName(const QString &name); QString serverName() const; QString fullServerName() const; void abort(); virtual bool isSequential() const override; virtual qint64 bytesAvailable() const override; virtual qint64 bytesToWrite() const override; virtual bool canReadLine() const override; virtual bool open(OpenMode openMode = ReadWrite) override; virtual void close() override; LocalSocketError error() const; bool flush(); bool isValid() const; qint64 readBufferSize() const; void setReadBufferSize(qint64 size); bool setSocketDescriptor(qintptr socketDescriptor, LocalSocketState socketState = ConnectedState, OpenMode openMode = ReadWrite); qintptr socketDescriptor() const; LocalSocketState state() const; bool waitForBytesWritten(int msecs = 30000) override; bool waitForConnected(int msecs = 30000); bool waitForDisconnected(int msecs = 30000); bool waitForReadyRead(int msecs = 30000) override; Q_SIGNALS: void connected(); void disconnected(); void error(QLocalSocket::LocalSocketError socketError); void stateChanged(QLocalSocket::LocalSocketState socketState); protected: virtual qint64 readData(char*, qint64) override; virtual qint64 writeData(const char*, qint64) override; private: Q_DISABLE_COPY(QLocalSocket) #if defined(QT_LOCALSOCKET_TCP) Q_PRIVATE_SLOT(d_func(), void _q_stateChanged(QAbstractSocket::SocketState)) Q_PRIVATE_SLOT(d_func(), void _q_error(QAbstractSocket::SocketError)) #elif defined(Q_OS_WIN) Q_PRIVATE_SLOT(d_func(), void _q_canWrite()) Q_PRIVATE_SLOT(d_func(), void _q_pipeClosed()) Q_PRIVATE_SLOT(d_func(), void _q_winError(ulong, const QString &)) #else Q_PRIVATE_SLOT(d_func(), void _q_stateChanged(QAbstractSocket::SocketState)) Q_PRIVATE_SLOT(d_func(), void _q_error(QAbstractSocket::SocketError)) Q_PRIVATE_SLOT(d_func(), void _q_connectToSocket()) Q_PRIVATE_SLOT(d_func(), void _q_abortConnectionAttempt()) #endif }; #ifndef QT_NO_DEBUG_STREAM #include Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketError); Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketState); #endif QT_END_NAMESPACE #endif // QLOCALSOCKET_H