/**************************************************************************** ** ** Copyright (C) 2022 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ******************************************************************************/ #ifndef QLOCALSOCKET_P_H #define QLOCALSOCKET_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the QLocalSocket class. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #include #include "qlocalsocket.h" #include "private/qiodevice_p.h" #include QT_REQUIRE_CONFIG(localserver); #if defined(QT_LOCALSOCKET_TCP) # include "qtcpsocket.h" #elif defined(Q_OS_WIN) # include "private/qwindowspipereader_p.h" # include "private/qwindowspipewriter_p.h" # include #else # include "private/qabstractsocketengine_p.h" # include # include # include #endif struct sockaddr_un; QT_BEGIN_NAMESPACE #if !defined(Q_OS_WIN) || defined(QT_LOCALSOCKET_TCP) class QLocalUnixSocket : public QTcpSocket { public: QLocalUnixSocket() : QTcpSocket() { }; inline void setSocketState(QAbstractSocket::SocketState state) { QTcpSocket::setSocketState(state); }; inline void setErrorString(const QString &string) { QTcpSocket::setErrorString(string); } inline void setSocketError(QAbstractSocket::SocketError error) { QTcpSocket::setSocketError(error); } inline qint64 readData(char *data, qint64 maxSize) override { return QTcpSocket::readData(data, maxSize); } inline qint64 writeData(const char *data, qint64 maxSize) override { return QTcpSocket::writeData(data, maxSize); } }; #endif //#if !defined(Q_OS_WIN) || defined(QT_LOCALSOCKET_TCP) class QLocalSocketPrivate : public QIODevicePrivate { Q_DECLARE_PUBLIC(QLocalSocket) public: QLocalSocketPrivate(); void init(); #if defined(QT_LOCALSOCKET_TCP) QLocalUnixSocket* tcpSocket; bool ownsTcpSocket; void setSocket(QLocalUnixSocket*); QString generateErrorString(QLocalSocket::LocalSocketError, const QString &function) const; void setErrorAndEmit(QLocalSocket::LocalSocketError, const QString &function); void _q_stateChanged(QAbstractSocket::SocketState newState); void _q_errorOccurred(QAbstractSocket::SocketError newError); #elif defined(Q_OS_WIN) ~QLocalSocketPrivate(); void destroyPipeHandles(); qint64 pipeWriterBytesToWrite() const; void _q_canRead(); void _q_bytesWritten(qint64 bytes); void writeToSocket(); void _q_pipeClosed(); void _q_winError(ulong windowsError, const QString &function); HANDLE handle; QWindowsPipeWriter *pipeWriter; QWindowsPipeReader *pipeReader; QLocalSocket::LocalSocketError error; #else QLocalUnixSocket unixSocket; QString generateErrorString(QLocalSocket::LocalSocketError, const QString &function) const; void setErrorAndEmit(QLocalSocket::LocalSocketError, const QString &function); void _q_stateChanged(QAbstractSocket::SocketState newState); void _q_errorOccurred(QAbstractSocket::SocketError newError); void _q_connectToSocket(); void _q_abortConnectionAttempt(); void cancelDelayedConnect(); void describeSocket(qintptr socketDescriptor); static bool parseSockaddr(const sockaddr_un &addr, uint len, QString &fullServerName, QString &serverName, bool &abstractNamespace); QSocketNotifier *delayConnect; QTimer *connectTimer; QString connectingName; int connectingSocket; QIODevice::OpenMode connectingOpenMode; #endif QLocalSocket::LocalSocketState state; QString serverName; QString fullServerName; #if defined(Q_OS_WIN) && !defined(QT_LOCALSOCKET_TCP) bool emittedReadyRead; bool emittedBytesWritten; #endif Q_OBJECT_BINDABLE_PROPERTY(QLocalSocketPrivate, QLocalSocket::SocketOptions, socketOptions) }; QT_END_NAMESPACE #endif // QLOCALSOCKET_P_H