/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QLOCALSOCKET_P_H #define QLOCALSOCKET_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the QLocalSocket class. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #ifndef QT_NO_LOCALSOCKET #include "qlocalsocket.h" #include "private/qiodevice_p.h" #include #if defined(QT_LOCALSOCKET_TCP) # include "qtcpsocket.h" #elif defined(Q_OS_WIN) # include "private/qwindowspipereader_p.h" # include "private/qwindowspipewriter_p.h" # include #else # include "private/qabstractsocketengine_p.h" # include # include # include #endif QT_BEGIN_NAMESPACE #if !defined(Q_OS_WIN) || defined(QT_LOCALSOCKET_TCP) class QLocalUnixSocket : public QTcpSocket { public: QLocalUnixSocket() : QTcpSocket() { }; inline void setSocketState(QAbstractSocket::SocketState state) { QTcpSocket::setSocketState(state); }; inline void setErrorString(const QString &string) { QTcpSocket::setErrorString(string); } inline void setSocketError(QAbstractSocket::SocketError error) { QTcpSocket::setSocketError(error); } inline qint64 readData(char *data, qint64 maxSize) { return QTcpSocket::readData(data, maxSize); } inline qint64 writeData(const char *data, qint64 maxSize) { return QTcpSocket::writeData(data, maxSize); } }; #endif //#if !defined(Q_OS_WIN) || defined(QT_LOCALSOCKET_TCP) class QLocalSocketPrivate : public QIODevicePrivate { Q_DECLARE_PUBLIC(QLocalSocket) public: QLocalSocketPrivate(); void init(); #if defined(QT_LOCALSOCKET_TCP) QLocalUnixSocket* tcpSocket; bool ownsTcpSocket; void setSocket(QLocalUnixSocket*); QString generateErrorString(QLocalSocket::LocalSocketError, const QString &function) const; void errorOccurred(QLocalSocket::LocalSocketError, const QString &function); void _q_stateChanged(QAbstractSocket::SocketState newState); void _q_error(QAbstractSocket::SocketError newError); #elif defined(Q_OS_WIN) ~QLocalSocketPrivate(); void destroyPipeHandles(); void setErrorString(const QString &function); void _q_canWrite(); void _q_pipeClosed(); void _q_winError(ulong windowsError, const QString &function); HANDLE handle; QWindowsPipeWriter *pipeWriter; QWindowsPipeReader *pipeReader; QLocalSocket::LocalSocketError error; #else QLocalUnixSocket unixSocket; QString generateErrorString(QLocalSocket::LocalSocketError, const QString &function) const; void errorOccurred(QLocalSocket::LocalSocketError, const QString &function); void _q_stateChanged(QAbstractSocket::SocketState newState); void _q_error(QAbstractSocket::SocketError newError); void _q_connectToSocket(); void _q_abortConnectionAttempt(); void cancelDelayedConnect(); QSocketNotifier *delayConnect; QTimer *connectTimer; int connectingSocket; QString connectingName; QIODevice::OpenMode connectingOpenMode; #endif QString serverName; QString fullServerName; QLocalSocket::LocalSocketState state; }; QT_END_NAMESPACE #endif // QT_NO_LOCALSOCKET #endif // QLOCALSOCKET_P_H