// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qlocalsocket.h" #include "qlocalsocket_p.h" #include "qnet_unix_p.h" #include #include #include #include #include #include #include #include #include #include #ifdef Q_OS_VXWORKS # include #endif using namespace std::chrono_literals; #define QT_CONNECT_TIMEOUT 30000 QT_BEGIN_NAMESPACE using namespace Qt::StringLiterals; namespace { // determine the full server path static QString pathNameForConnection(const QString &connectingName, QLocalSocket::SocketOptions options) { if (options.testFlag(QLocalSocket::AbstractNamespaceOption) || connectingName.startsWith(u'/')) { return connectingName; } return QDir::tempPath() + u'/' + connectingName; } static QLocalSocket::SocketOptions optionsForPlatform(QLocalSocket::SocketOptions srcOptions) { // For OS that does not support abstract namespace the AbstractNamespaceOption // option is cleared. if (!PlatformSupportsAbstractNamespace) return QLocalSocket::NoOptions; return srcOptions; } } QLocalSocketPrivate::QLocalSocketPrivate() : QIODevicePrivate(), delayConnect(nullptr), connectTimer(nullptr), connectingSocket(-1), state(QLocalSocket::UnconnectedState), socketOptions(QLocalSocket::NoOptions) { } void QLocalSocketPrivate::init() { Q_Q(QLocalSocket); // QIODevice signals q->connect(&unixSocket, SIGNAL(bytesWritten(qint64)), q, SIGNAL(bytesWritten(qint64))); q->connect(&unixSocket, SIGNAL(readyRead()), q, SIGNAL(readyRead())); // QAbstractSocket signals q->connect(&unixSocket, SIGNAL(connected()), q, SIGNAL(connected())); q->connect(&unixSocket, SIGNAL(disconnected()), q, SIGNAL(disconnected())); q->connect(&unixSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), q, SLOT(_q_stateChanged(QAbstractSocket::SocketState))); q->connect(&unixSocket, SIGNAL(errorOccurred(QAbstractSocket::SocketError)), q, SLOT(_q_errorOccurred(QAbstractSocket::SocketError))); q->connect(&unixSocket, SIGNAL(readChannelFinished()), q, SIGNAL(readChannelFinished())); unixSocket.setParent(q); } void QLocalSocketPrivate::_q_errorOccurred(QAbstractSocket::SocketError socketError) { Q_Q(QLocalSocket); QString function = "QLocalSocket"_L1; QLocalSocket::LocalSocketError error = (QLocalSocket::LocalSocketError)socketError; QString errorString = generateErrorString(error, function); q->setErrorString(errorString); emit q->errorOccurred(error); } void QLocalSocketPrivate::_q_stateChanged(QAbstractSocket::SocketState newState) { Q_Q(QLocalSocket); QLocalSocket::LocalSocketState currentState = state; switch(newState) { case QAbstractSocket::UnconnectedState: state = QLocalSocket::UnconnectedState; serverName.clear(); fullServerName.clear(); break; case QAbstractSocket::ConnectingState: state = QLocalSocket::ConnectingState; break; case QAbstractSocket::ConnectedState: state = QLocalSocket::ConnectedState; break; case QAbstractSocket::ClosingState: state = QLocalSocket::ClosingState; break; default: #if defined QLOCALSOCKET_DEBUG qWarning() << "QLocalSocket::Unhandled socket state change:" << newState; #endif return; } if (currentState != state) emit q->stateChanged(state); } QString QLocalSocketPrivate::generateErrorString(QLocalSocket::LocalSocketError error, const QString &function) const { QString errorString; switch (error) { case QLocalSocket::ConnectionRefusedError: errorString = QLocalSocket::tr("%1: Connection refused").arg(function); break; case QLocalSocket::PeerClosedError: errorString = QLocalSocket::tr("%1: Remote closed").arg(function); break; case QLocalSocket::ServerNotFoundError: errorString = QLocalSocket::tr("%1: Invalid name").arg(function); break; case QLocalSocket::SocketAccessError: errorString = QLocalSocket::tr("%1: Socket access error").arg(function); break; case QLocalSocket::SocketResourceError: errorString = QLocalSocket::tr("%1: Socket resource error").arg(function); break; case QLocalSocket::SocketTimeoutError: errorString = QLocalSocket::tr("%1: Socket operation timed out").arg(function); break; case QLocalSocket::DatagramTooLargeError: errorString = QLocalSocket::tr("%1: Datagram too large").arg(function); break; case QLocalSocket::ConnectionError: errorString = QLocalSocket::tr("%1: Connection error").arg(function); break; case QLocalSocket::UnsupportedSocketOperationError: errorString = QLocalSocket::tr("%1: The socket operation is not supported").arg(function); break; case QLocalSocket::OperationError: errorString = QLocalSocket::tr("%1: Operation not permitted when socket is in this state").arg(function); break; case QLocalSocket::UnknownSocketError: default: errorString = QLocalSocket::tr("%1: Unknown error %2").arg(function).arg(errno); } return errorString; } void QLocalSocketPrivate::setErrorAndEmit(QLocalSocket::LocalSocketError error, const QString &function) { Q_Q(QLocalSocket); switch (error) { case QLocalSocket::ConnectionRefusedError: unixSocket.setSocketError(QAbstractSocket::ConnectionRefusedError); break; case QLocalSocket::PeerClosedError: unixSocket.setSocketError(QAbstractSocket::RemoteHostClosedError); break; case QLocalSocket::ServerNotFoundError: unixSocket.setSocketError(QAbstractSocket::HostNotFoundError); break; case QLocalSocket::SocketAccessError: unixSocket.setSocketError(QAbstractSocket::SocketAccessError); break; case QLocalSocket::SocketResourceError: unixSocket.setSocketError(QAbstractSocket::SocketResourceError); break; case QLocalSocket::SocketTimeoutError: unixSocket.setSocketError(QAbstractSocket::SocketTimeoutError); break; case QLocalSocket::DatagramTooLargeError: unixSocket.setSocketError(QAbstractSocket::DatagramTooLargeError); break; case QLocalSocket::ConnectionError: unixSocket.setSocketError(QAbstractSocket::NetworkError); break; case QLocalSocket::UnsupportedSocketOperationError: unixSocket.setSocketError(QAbstractSocket::UnsupportedSocketOperationError); break; case QLocalSocket::UnknownSocketError: default: unixSocket.setSocketError(QAbstractSocket::UnknownSocketError); } QString errorString = generateErrorString(error, function); q->setErrorString(errorString); emit q->errorOccurred(error); // errors cause a disconnect unixSocket.setSocketState(QAbstractSocket::UnconnectedState); bool stateChanged = (state != QLocalSocket::UnconnectedState); state = QLocalSocket::UnconnectedState; q->close(); if (stateChanged) q->emit stateChanged(state); } void QLocalSocket::connectToServer(OpenMode openMode) { Q_D(QLocalSocket); if (state() == ConnectedState || state() == ConnectingState) { QString errorString = d->generateErrorString(QLocalSocket::OperationError, "QLocalSocket::connectToserver"_L1); setErrorString(errorString); emit errorOccurred(QLocalSocket::OperationError); return; } d->errorString.clear(); d->unixSocket.setSocketState(QAbstractSocket::ConnectingState); d->state = ConnectingState; emit stateChanged(d->state); if (d->serverName.isEmpty()) { d->setErrorAndEmit(ServerNotFoundError, "QLocalSocket::connectToServer"_L1); return; } // create the socket if (-1 == (d->connectingSocket = qt_safe_socket(PF_UNIX, SOCK_STREAM, 0, O_NONBLOCK))) { d->setErrorAndEmit(UnsupportedSocketOperationError, "QLocalSocket::connectToServer"_L1); return; } // _q_connectToSocket does the actual connecting d->connectingName = d->serverName; d->connectingOpenMode = openMode; d->_q_connectToSocket(); return; } /*! \internal Tries to connect connectingName and connectingOpenMode \sa connectToServer(), waitForConnected() */ void QLocalSocketPrivate::_q_connectToSocket() { Q_Q(QLocalSocket); QLocalSocket::SocketOptions options = optionsForPlatform(socketOptions); const QString connectingPathName = pathNameForConnection(connectingName, options); const QByteArray encodedConnectingPathName = QFile::encodeName(connectingPathName); struct ::sockaddr_un addr; addr.sun_family = PF_UNIX; memset(addr.sun_path, 0, sizeof(addr.sun_path)); // for abstract socket add 2 to length, to take into account trailing AND leading null constexpr unsigned int extraCharacters = PlatformSupportsAbstractNamespace ? 2 : 1; if (sizeof(addr.sun_path) < static_cast(encodedConnectingPathName.size() + extraCharacters)) { QString function = "QLocalSocket::connectToServer"_L1; setErrorAndEmit(QLocalSocket::ServerNotFoundError, function); return; } QT_SOCKLEN_T addrSize = sizeof(::sockaddr_un); if (options.testFlag(QLocalSocket::AbstractNamespaceOption)) { ::memcpy(addr.sun_path + 1, encodedConnectingPathName.constData(), encodedConnectingPathName.size() + 1); addrSize = offsetof(::sockaddr_un, sun_path) + encodedConnectingPathName.size() + 1; } else { ::memcpy(addr.sun_path, encodedConnectingPathName.constData(), encodedConnectingPathName.size() + 1); } if (-1 == qt_safe_connect(connectingSocket, (struct sockaddr *)&addr, addrSize)) { QString function = "QLocalSocket::connectToServer"_L1; switch (errno) { case EINVAL: case ECONNREFUSED: setErrorAndEmit(QLocalSocket::ConnectionRefusedError, function); break; case ENOENT: setErrorAndEmit(QLocalSocket::ServerNotFoundError, function); break; case EACCES: case EPERM: setErrorAndEmit(QLocalSocket::SocketAccessError, function); break; case ETIMEDOUT: setErrorAndEmit(QLocalSocket::SocketTimeoutError, function); break; case EAGAIN: // Try again later, all of the sockets listening are full if (!delayConnect) { delayConnect = new QSocketNotifier(connectingSocket, QSocketNotifier::Write, q); q->connect(delayConnect, SIGNAL(activated(QSocketDescriptor)), q, SLOT(_q_connectToSocket())); } if (!connectTimer) { connectTimer = new QTimer(q); q->connect(connectTimer, SIGNAL(timeout()), q, SLOT(_q_abortConnectionAttempt()), Qt::DirectConnection); connectTimer->start(QT_CONNECT_TIMEOUT); } delayConnect->setEnabled(true); break; default: setErrorAndEmit(QLocalSocket::UnknownSocketError, function); } return; } // connected! cancelDelayedConnect(); serverName = connectingName; fullServerName = connectingPathName; if (unixSocket.setSocketDescriptor(connectingSocket, QAbstractSocket::ConnectedState, connectingOpenMode)) { q->QIODevice::open(connectingOpenMode); q->emit connected(); } else { QString function = "QLocalSocket::connectToServer"_L1; setErrorAndEmit(QLocalSocket::UnknownSocketError, function); } connectingSocket = -1; connectingName.clear(); connectingOpenMode = { }; } bool QLocalSocket::setSocketDescriptor(qintptr socketDescriptor, LocalSocketState socketState, OpenMode openMode) { Q_D(QLocalSocket); QAbstractSocket::SocketState newSocketState = QAbstractSocket::UnconnectedState; switch (socketState) { case ConnectingState: newSocketState = QAbstractSocket::ConnectingState; break; case ConnectedState: newSocketState = QAbstractSocket::ConnectedState; break; case ClosingState: newSocketState = QAbstractSocket::ClosingState; break; case UnconnectedState: newSocketState = QAbstractSocket::UnconnectedState; break; } QIODevice::open(openMode); d->state = socketState; d->describeSocket(socketDescriptor); return d->unixSocket.setSocketDescriptor(socketDescriptor, newSocketState, openMode); } void QLocalSocketPrivate::describeSocket(qintptr socketDescriptor) { bool abstractAddress = false; struct ::sockaddr_un addr; QT_SOCKLEN_T len = sizeof(addr); memset(&addr, 0, sizeof(addr)); const int getpeernameStatus = ::getpeername(socketDescriptor, (sockaddr *)&addr, &len); if (getpeernameStatus != 0 || len == offsetof(sockaddr_un, sun_path)) { // this is the case when we call it from QLocalServer, then there is no peername len = sizeof(addr); if (::getsockname(socketDescriptor, (sockaddr *)&addr, &len) != 0) return; } if (parseSockaddr(addr, static_cast(len), fullServerName, serverName, abstractAddress)) { QLocalSocket::SocketOptions options = socketOptions.value(); socketOptions = options.setFlag(QLocalSocket::AbstractNamespaceOption, abstractAddress); } } bool QLocalSocketPrivate::parseSockaddr(const struct ::sockaddr_un &addr, uint len, QString &fullServerName, QString &serverName, bool &abstractNamespace) { if (len <= offsetof(::sockaddr_un, sun_path)) return false; len -= offsetof(::sockaddr_un, sun_path); // check for abstract socket address abstractNamespace = PlatformSupportsAbstractNamespace && (addr.sun_family == PF_UNIX && addr.sun_path[0] == 0); QStringDecoder toUtf16(QStringDecoder::System, QStringDecoder::Flag::Stateless); // An abstract socket address can be arbitrary binary. To properly handle such a case, // we'd have to add new access functions for this very specific case. Instead, we just // attempt to decode it according to OS text encoding. If it fails we ignore the result. QByteArrayView textData(addr.sun_path + (abstractNamespace ? 1 : 0), len - (abstractNamespace ? 1 : 0)); QString name = toUtf16(textData); if (!name.isEmpty() && !toUtf16.hasError()) { //conversion encodes the trailing zeros. So, in case of non-abstract namespace we //chop them off as \0 character is not allowed in filenames if (!abstractNamespace && (name.at(name.size() - 1) == QChar::fromLatin1('\0'))) { int truncPos = name.size() - 1; while (truncPos > 0 && name.at(truncPos - 1) == QChar::fromLatin1('\0')) truncPos--; name.truncate(truncPos); } fullServerName = name; serverName = abstractNamespace ? name : fullServerName.mid(fullServerName.lastIndexOf(u'/') + 1); if (serverName.isEmpty()) serverName = fullServerName; } return true; } void QLocalSocketPrivate::_q_abortConnectionAttempt() { Q_Q(QLocalSocket); q->close(); } void QLocalSocketPrivate::cancelDelayedConnect() { if (delayConnect) { delayConnect->setEnabled(false); delete delayConnect; delayConnect = nullptr; connectTimer->stop(); delete connectTimer; connectTimer = nullptr; } } qintptr QLocalSocket::socketDescriptor() const { Q_D(const QLocalSocket); return d->unixSocket.socketDescriptor(); } qint64 QLocalSocket::readData(char *data, qint64 c) { Q_D(QLocalSocket); return d->unixSocket.read(data, c); } qint64 QLocalSocket::readLineData(char *data, qint64 maxSize) { if (!maxSize) return 0; // QIODevice::readLine() reserves space for the trailing '\0' byte, // so we must read 'maxSize + 1' bytes. return d_func()->unixSocket.readLine(data, maxSize + 1); } qint64 QLocalSocket::skipData(qint64 maxSize) { return d_func()->unixSocket.skip(maxSize); } qint64 QLocalSocket::writeData(const char *data, qint64 c) { Q_D(QLocalSocket); return d->unixSocket.writeData(data, c); } void QLocalSocket::abort() { Q_D(QLocalSocket); d->unixSocket.abort(); close(); } qint64 QLocalSocket::bytesAvailable() const { Q_D(const QLocalSocket); return QIODevice::bytesAvailable() + d->unixSocket.bytesAvailable(); } qint64 QLocalSocket::bytesToWrite() const { Q_D(const QLocalSocket); return d->unixSocket.bytesToWrite(); } bool QLocalSocket::canReadLine() const { Q_D(const QLocalSocket); return QIODevice::canReadLine() || d->unixSocket.canReadLine(); } void QLocalSocket::close() { Q_D(QLocalSocket); QIODevice::close(); d->unixSocket.close(); d->cancelDelayedConnect(); if (d->connectingSocket != -1) ::close(d->connectingSocket); d->connectingSocket = -1; d->connectingName.clear(); d->connectingOpenMode = { }; d->serverName.clear(); d->fullServerName.clear(); } bool QLocalSocket::waitForBytesWritten(int msecs) { Q_D(QLocalSocket); return d->unixSocket.waitForBytesWritten(msecs); } bool QLocalSocket::flush() { Q_D(QLocalSocket); return d->unixSocket.flush(); } void QLocalSocket::disconnectFromServer() { Q_D(QLocalSocket); d->unixSocket.disconnectFromHost(); } QLocalSocket::LocalSocketError QLocalSocket::error() const { Q_D(const QLocalSocket); switch (d->unixSocket.error()) { case QAbstractSocket::ConnectionRefusedError: return QLocalSocket::ConnectionRefusedError; case QAbstractSocket::RemoteHostClosedError: return QLocalSocket::PeerClosedError; case QAbstractSocket::HostNotFoundError: return QLocalSocket::ServerNotFoundError; case QAbstractSocket::SocketAccessError: return QLocalSocket::SocketAccessError; case QAbstractSocket::SocketResourceError: return QLocalSocket::SocketResourceError; case QAbstractSocket::SocketTimeoutError: return QLocalSocket::SocketTimeoutError; case QAbstractSocket::DatagramTooLargeError: return QLocalSocket::DatagramTooLargeError; case QAbstractSocket::NetworkError: return QLocalSocket::ConnectionError; case QAbstractSocket::UnsupportedSocketOperationError: return QLocalSocket::UnsupportedSocketOperationError; case QAbstractSocket::UnknownSocketError: return QLocalSocket::UnknownSocketError; default: #if defined QLOCALSOCKET_DEBUG qWarning() << "QLocalSocket error not handled:" << d->unixSocket.error(); #endif break; } return UnknownSocketError; } bool QLocalSocket::isValid() const { Q_D(const QLocalSocket); return d->unixSocket.isValid(); } qint64 QLocalSocket::readBufferSize() const { Q_D(const QLocalSocket); return d->unixSocket.readBufferSize(); } void QLocalSocket::setReadBufferSize(qint64 size) { Q_D(QLocalSocket); d->unixSocket.setReadBufferSize(size); } bool QLocalSocket::waitForConnected(int msec) { Q_D(QLocalSocket); if (state() != ConnectingState) return (state() == ConnectedState); pollfd pfd = qt_make_pollfd(d->connectingSocket, POLLIN); QDeadlineTimer deadline{msec}; auto remainingTime = deadline.remainingTimeAsDuration(); do { const int result = qt_safe_poll(&pfd, 1, deadline); if (result == -1) d->setErrorAndEmit(QLocalSocket::UnknownSocketError, "QLocalSocket::waitForConnected"_L1); else if (result > 0) d->_q_connectToSocket(); } while (state() == ConnectingState && (remainingTime = deadline.remainingTimeAsDuration()) > 0ns); return (state() == ConnectedState); } bool QLocalSocket::waitForDisconnected(int msecs) { Q_D(QLocalSocket); if (state() == UnconnectedState) { qWarning("QLocalSocket::waitForDisconnected() is not allowed in UnconnectedState"); return false; } return (d->unixSocket.waitForDisconnected(msecs)); } bool QLocalSocket::waitForReadyRead(int msecs) { Q_D(QLocalSocket); if (state() == QLocalSocket::UnconnectedState) return false; return (d->unixSocket.waitForReadyRead(msecs)); } QT_END_NAMESPACE