# Qt network socket HEADERS += socket/qabstractsocketengine_p.h \ socket/qabstractsocket.h \ socket/qabstractsocket_p.h \ socket/qtcpsocket.h \ socket/qudpsocket.h \ socket/qtcpserver.h \ socket/qtcpsocket_p.h \ socket/qtcpserver_p.h SOURCES += socket/qabstractsocketengine.cpp \ socket/qabstractsocket.cpp \ socket/qtcpsocket.cpp \ socket/qudpsocket.cpp \ socket/qtcpserver.cpp # SOCK5 support. qtConfig(socks5) { HEADERS += \ socket/qsocks5socketengine_p.h SOURCES += \ socket/qsocks5socketengine.cpp } qtConfig(http) { HEADERS += \ socket/qhttpsocketengine_p.h SOURCES += \ socket/qhttpsocketengine.cpp } # SCTP support. qtConfig(sctp) { HEADERS += socket/qsctpserver.h \ socket/qsctpserver_p.h \ socket/qsctpsocket.h \ socket/qsctpsocket_p.h SOURCES += socket/qsctpserver.cpp \ socket/qsctpsocket.cpp } !winrt { SOURCES += socket/qnativesocketengine.cpp HEADERS += socket/qnativesocketengine_p.h } unix { SOURCES += socket/qnativesocketengine_unix.cpp HEADERS += socket/qnet_unix_p.h } # Suppress deprecation warnings with moc because MS headers have # invalid C/C++ code otherwise. msvc: QMAKE_MOC_OPTIONS += -D_WINSOCK_DEPRECATED_NO_WARNINGS win32:!winrt:SOURCES += socket/qnativesocketengine_win.cpp win32:!winrt: QMAKE_USE_PRIVATE += advapi32 winrt { SOURCES += socket/qnativesocketengine_winrt.cpp HEADERS += socket/qnativesocketengine_winrt_p.h } qtConfig(localserver) { HEADERS += socket/qlocalserver.h \ socket/qlocalserver_p.h \ socket/qlocalsocket.h \ socket/qlocalsocket_p.h SOURCES += socket/qlocalsocket.cpp \ socket/qlocalserver.cpp integrity|winrt { SOURCES += socket/qlocalsocket_tcp.cpp \ socket/qlocalserver_tcp.cpp DEFINES += QT_LOCALSOCKET_TCP } else: unix { SOURCES += socket/qlocalsocket_unix.cpp \ socket/qlocalserver_unix.cpp } else: win32 { SOURCES += socket/qlocalsocket_win.cpp \ socket/qlocalserver_win.cpp } } qtConfig(system-proxies) { DEFINES += QT_USE_SYSTEM_PROXIES }