/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Free Documentation License Usage ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: https://www.gnu.org/licenses/fdl-1.3.html. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \page qtopengl-index.html \title Qt OpenGL \brief The Qt OpenGL module offers classes that make it easy to use OpenGL in Qt applications. \warning This module should not be used anymore for new code. Please use the corresponding OpenGL classes in \l{Qt GUI}. \section1 Introduction OpenGL is a standard API for rendering 3D graphics. OpenGL only deals with 3D rendering and provides little or no support for GUI programming issues. The user interface for an OpenGL application must be created with another toolkit, such as Cocoa on the \macos platform, Microsoft Foundation Classes (MFC) under Windows, or Qt on both platforms. The Qt OpenGL module makes it easy to use OpenGL in Qt applications. It provides an OpenGL widget class that can be used just like any other Qt widget, except that it opens an OpenGL display buffer where you can use the OpenGL API to render the contents. The Qt OpenGL module is implemented as a platform-independent Qt/C++ wrapper around the platform-dependent GLX (version 1.3 or later), WGL, or AGL C APIs. Although the basic functionality provided is very similar to Mark Kilgard's GLUT library, applications using the Qt OpenGL module can take advantage of the whole Qt API for non-OpenGL-specific GUI functionality. The \l{Qt OpenGL C++ Classes} page gives an overview over the available classes in this module. \include module-use.qdocinc using qt module \snippet snippets/CMakeLists.txt cmake_use See also the \l[QtDoc]{Building with CMake} overview. \include module-use.qdocinc building with qmake \snippet snippets/snippets.pro qmake_use \section1 Licenses and Trademarks The Qt OpenGL module is available under commercial licenses from \l{The Qt Company}. In addition, it is available under free software licenses: The \l{GNU Lesser General Public License, version 3}, or the \l{GNU General Public License, version 2}. See \l{Qt Licensing} for further details. OpenGL\reg is a trademark of Silicon Graphics, Inc. in the United States and other countries. */