TARGET = QtOpenGL QT = core-private gui-private widgets-private DEFINES += QT_NO_USING_NAMESPACE QT_NO_FOREACH win32-msvc*|win32-icc:QMAKE_LFLAGS += /BASE:0x63000000 solaris-cc*:QMAKE_CXXFLAGS_RELEASE -= -O2 irix-cc*:QMAKE_CXXFLAGS += -no_prelink -ptused QMAKE_DOCS = $$PWD/doc/qtopengl.qdocconf qtConfig(opengl): CONFIG += opengl qtConfig(opengles2): CONFIG += opengles2 HEADERS += qgl.h \ qgl_p.h \ qglcolormap.h \ qglfunctions.h \ qglpixelbuffer.h \ qglpixelbuffer_p.h \ qglframebufferobject.h \ qglframebufferobject_p.h \ qglpaintdevice_p.h \ qglbuffer.h \ qtopenglglobal.h SOURCES += qgl.cpp \ qglcolormap.cpp \ qglfunctions.cpp \ qglpixelbuffer.cpp \ qglframebufferobject.cpp \ qglpaintdevice.cpp \ qglbuffer.cpp \ HEADERS += qglshaderprogram.h \ qgraphicsshadereffect_p.h \ gl2paintengineex/qglgradientcache_p.h \ gl2paintengineex/qglengineshadermanager_p.h \ gl2paintengineex/qgl2pexvertexarray_p.h \ gl2paintengineex/qpaintengineex_opengl2_p.h \ gl2paintengineex/qglengineshadersource_p.h \ gl2paintengineex/qglcustomshaderstage_p.h \ gl2paintengineex/qtextureglyphcache_gl_p.h \ gl2paintengineex/qglshadercache_p.h \ gl2paintengineex/qglshadercache_meego_p.h SOURCES += qglshaderprogram.cpp \ qgraphicsshadereffect.cpp \ gl2paintengineex/qglgradientcache.cpp \ gl2paintengineex/qglengineshadermanager.cpp \ gl2paintengineex/qgl2pexvertexarray.cpp \ gl2paintengineex/qpaintengineex_opengl2.cpp \ gl2paintengineex/qglcustomshaderstage.cpp \ gl2paintengineex/qtextureglyphcache_gl.cpp load(qt_module)