/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include #include #include "qgl.h" #include "qgl_p.h" QT_BEGIN_NAMESPACE QGLFormat QGLFormat::fromWindowFormat(const QWindowFormat &format) { QGLFormat retFormat; if (format.alphaBufferSize() >= 0) retFormat.setAlphaBufferSize(format.alphaBufferSize()); if (format.blueBufferSize() >= 0) retFormat.setBlueBufferSize(format.blueBufferSize()); if (format.greenBufferSize() >= 0) retFormat.setGreenBufferSize(format.greenBufferSize()); if (format.redBufferSize() >= 0) retFormat.setRedBufferSize(format.redBufferSize()); if (format.depthBufferSize() >= 0) retFormat.setDepthBufferSize(format.depthBufferSize()); if (format.samples() > 1) { retFormat.setSampleBuffers(format.samples()); retFormat.setSamples(true); } if (format.stencilBufferSize() > 0) { retFormat.setStencil(true); retFormat.setStencilBufferSize(format.stencilBufferSize()); } retFormat.setDoubleBuffer(format.swapBehavior() != QWindowFormat::SingleBuffer); retFormat.setStereo(format.stereo()); return retFormat; } QWindowFormat QGLFormat::toWindowFormat(const QGLFormat &format) { QWindowFormat retFormat; if (format.alphaBufferSize() >= 0) retFormat.setAlphaBufferSize(format.alphaBufferSize()); if (format.blueBufferSize() >= 0) retFormat.setBlueBufferSize(format.blueBufferSize()); if (format.greenBufferSize() >= 0) retFormat.setGreenBufferSize(format.greenBufferSize()); if (format.redBufferSize() >= 0) retFormat.setRedBufferSize(format.redBufferSize()); if (format.depthBufferSize() >= 0) retFormat.setDepthBufferSize(format.depthBufferSize()); retFormat.setSwapBehavior(format.doubleBuffer() ? QWindowFormat::DoubleBuffer : QWindowFormat::DefaultSwapBehavior); if (format.sampleBuffers() && format.samples() > 1) retFormat.setSamples(format.samples()); if (format.stencil() && format.stencilBufferSize() > 0) retFormat.setStencilBufferSize(format.stencilBufferSize()); retFormat.setStereo(format.stereo()); return retFormat; } void QGLContextPrivate::setupSharing() { Q_Q(QGLContext); QWindowContext *sharedContext = windowContext->handle()->windowFormat().sharedContext(); if (sharedContext) { QGLContext *actualSharedContext = QGLContext::fromWindowContext(sharedContext); sharing = true; QGLContextGroup::addShare(q,actualSharedContext); } } bool QGLFormat::hasOpenGL() { return QApplicationPrivate::platformIntegration() ->hasCapability(QPlatformIntegration::OpenGL); } void qDeleteQGLContext(void *handle) { QGLContext *context = static_cast(handle); delete context; } bool QGLContext::chooseContext(const QGLContext* shareContext) { Q_D(QGLContext); if(!d->paintDevice || d->paintDevice->devType() != QInternal::Widget) { d->valid = false; }else { QWidget *widget = static_cast(d->paintDevice); if (!widget->windowHandle()->handle()) { QGLFormat glformat = format(); QWindowFormat winFormat = QGLFormat::toWindowFormat(glformat); if (shareContext) { winFormat.setSharedContext(shareContext->d_func()->windowContext); } widget->windowHandle()->setSurfaceType(QWindow::OpenGLSurface); winFormat.setWindowSurface(false); widget->windowHandle()->setWindowFormat(winFormat); widget->winId();//make window } d->windowContext = widget->windowHandle()->glContext(); Q_ASSERT(d->windowContext); d->glFormat = QGLFormat::fromWindowFormat(d->windowContext->handle()->windowFormat()); d->valid =(bool) d->windowContext; if (d->valid) { d->windowContext->setQGLContextHandle(this,qDeleteQGLContext); } d->setupSharing(); } return d->valid; } void QGLContext::reset() { Q_D(QGLContext); if (!d->valid) return; d->cleanup(); d->crWin = false; d->sharing = false; d->valid = false; d->transpColor = QColor(); d->initDone = false; QGLContextGroup::removeShare(this); if (d->windowContext) { d->windowContext->setQGLContextHandle(0,0); } } void QGLContext::makeCurrent() { Q_D(QGLContext); d->windowContext->makeCurrent(); if (!d->workaroundsCached) { d->workaroundsCached = true; const char *renderer = reinterpret_cast(glGetString(GL_RENDERER)); if (renderer && strstr(renderer, "Mali")) { d->workaround_brokenFBOReadBack = true; } } } void QGLContext::doneCurrent() { Q_D(QGLContext); d->windowContext->doneCurrent(); } void QGLContext::swapBuffers() const { Q_D(const QGLContext); d->windowContext->swapBuffers(); } void *QGLContext::getProcAddress(const QString &procName) const { Q_D(const QGLContext); return (void *)d->windowContext->getProcAddress(procName.toAscii()); } void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext, bool deleteOldContext) { Q_D(QGLWidget); if (context == 0) { qWarning("QGLWidget::setContext: Cannot set null context"); return; } if (context->device() == 0) // a context may refere to more than 1 window. context->setDevice(this); //but its better to point to 1 of them than none of them. QGLContext* oldcx = d->glcx; d->glcx = context; if (!d->glcx->isValid()) d->glcx->create(shareContext ? shareContext : oldcx); if (deleteOldContext) delete oldcx; } void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget *shareWidget) { initContext(context, shareWidget); } bool QGLFormat::hasOpenGLOverlays() { return false; } QColor QGLContext::overlayTransparentColor() const { return QColor(); // Invalid color } uint QGLContext::colorIndex(const QColor&) const { return 0; } void QGLContext::generateFontDisplayLists(const QFont & fnt, int listBase) { Q_UNUSED(fnt); Q_UNUSED(listBase); } /* QGLTemporaryContext implementation */ class QGLTemporaryContextPrivate { public: QWindow *window; QWindowContext *context; }; QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *) : d(new QGLTemporaryContextPrivate) { d->context = const_cast(QWindowContext::currentContext()); if (d->context) d->context->doneCurrent(); d->window = new QWindow; d->window->setGeometry(QRect(0, 0, 3, 3)); d->window->setSurfaceType(QWindow::OpenGLSurface); d->window->create(); d->window->glContext()->makeCurrent(); } QGLTemporaryContext::~QGLTemporaryContext() { if (d->context) d->context->makeCurrent(); else d->window->glContext()->doneCurrent(); delete d->window; } bool QGLWidgetPrivate::renderCxPm(QPixmap*) { return false; } /*! \internal Free up any allocated colormaps. This fn is only called for top-level widgets. */ void QGLWidgetPrivate::cleanupColormaps() { } void QGLWidget::setMouseTracking(bool enable) { Q_UNUSED(enable); } bool QGLWidget::event(QEvent *e) { return QWidget::event(e); } void QGLWidget::resizeEvent(QResizeEvent *e) { Q_D(QGLWidget); QWidget::resizeEvent(e); if (!isValid()) return; makeCurrent(); if (!d->glcx->initialized()) glInit(); resizeGL(width(), height()); } const QGLContext* QGLWidget::overlayContext() const { return 0; } void QGLWidget::makeOverlayCurrent() { } void QGLWidget::updateOverlayGL() { } const QGLColormap & QGLWidget::colormap() const { Q_D(const QGLWidget); return d->cmap; } void QGLWidget::setColormap(const QGLColormap & c) { Q_UNUSED(c); } QGLContext::QGLContext(QWindowContext *windowContext) : d_ptr(new QGLContextPrivate(this)) { Q_D(QGLContext); d->init(0,QGLFormat::fromWindowFormat(windowContext->handle()->windowFormat())); d->windowContext = windowContext; d->windowContext->setQGLContextHandle(this,qDeleteQGLContext); d->valid = true; d->setupSharing(); } QGLContext *QGLContext::fromWindowContext(QWindowContext *windowContext) { if (!windowContext) return 0; if (windowContext->qGLContextHandle()) { return reinterpret_cast(windowContext->qGLContextHandle()); } QGLContext *glContext = new QGLContext(windowContext); //Dont call create on context. This can cause the platformFormat to be set on the widget, which //will cause the platformWindow to be recreated. return glContext; } QT_END_NAMESPACE