/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include "private/qglwindowsurface_qws_p.h" #include "private/qpaintengine_opengl_p.h" QT_BEGIN_NAMESPACE /*! \class QWSGLWindowSurface \since 4.3 \ingroup qws \preliminary \brief The QWSGLWindowSurface class provides the drawing area for top-level windows with Qt for Embedded Linux on EGL/OpenGL ES. It also provides the drawing area for \l{QGLWidget}s whether they are top-level windows or children of another QWidget. Note that this class is only available in Qt for Embedded Linux and only available if Qt is configured with OpenGL support. */ class QWSGLWindowSurfacePrivate { public: QWSGLWindowSurfacePrivate() : qglContext(0), ownsContext(false) {} QGLContext *qglContext; bool ownsContext; }; /*! Constructs an empty QWSGLWindowSurface for the given top-level \a window. The window surface is later initialized from chooseContext() and resources for it is typically allocated in setGeometry(). */ QWSGLWindowSurface::QWSGLWindowSurface(QWidget *window) : QWSWindowSurface(window), d_ptr(new QWSGLWindowSurfacePrivate) { } /*! Constructs an empty QWSGLWindowSurface. */ QWSGLWindowSurface::QWSGLWindowSurface() : d_ptr(new QWSGLWindowSurfacePrivate) { } /*! Destroys the QWSGLWindowSurface object and frees any allocated resources. */ QWSGLWindowSurface::~QWSGLWindowSurface() { Q_D(QWSGLWindowSurface); if (d->ownsContext) delete d->qglContext; delete d; } /*! Returns the QGLContext of the window surface. */ QGLContext *QWSGLWindowSurface::context() const { Q_D(const QWSGLWindowSurface); if (!d->qglContext) { QWSGLWindowSurface *that = const_cast(this); that->setContext(new QGLContext(QGLFormat::defaultFormat())); that->d_func()->ownsContext = true; } return d->qglContext; } /*! Sets the QGLContext for this window surface to \a context. */ void QWSGLWindowSurface::setContext(QGLContext *context) { Q_D(QWSGLWindowSurface); if (d->ownsContext) { delete d->qglContext; d->ownsContext = false; } d->qglContext = context; } QT_END_NAMESPACE