// Copyright (C) 2019 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QOPENGL_CUSTOM_SHADER_STAGE_H #define QOPENGL_CUSTOM_SHADER_STAGE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE class QPainter; class QOpenGLCustomShaderStagePrivate; class Q_OPENGL_EXPORT QOpenGLCustomShaderStage { Q_DECLARE_PRIVATE(QOpenGLCustomShaderStage) public: QOpenGLCustomShaderStage(); virtual ~QOpenGLCustomShaderStage(); virtual void setUniforms(QOpenGLShaderProgram*) {} void setUniformsDirty(); bool setOnPainter(QPainter*); void removeFromPainter(QPainter*); QByteArray source() const; void setInactive(); protected: void setSource(const QByteArray&); private: QOpenGLCustomShaderStagePrivate* d_ptr; Q_DISABLE_COPY_MOVE(QOpenGLCustomShaderStage) }; QT_END_NAMESPACE #endif