// Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only /*************************************************************************** ** This file was generated by glgen version 0.1 ** Command line was: glgen ** ** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) ** ** This is an auto-generated file. ** Do not edit! All changes made to it will be lost. ** ****************************************************************************/ #include "qopenglfunctions_3_2_core.h" #include "qopenglcontext.h" QT_BEGIN_NAMESPACE /*! \class QOpenGLFunctions_3_2_Core \inmodule QtOpenGL \since 5.1 \wrapper \brief The QOpenGLFunctions_3_2_Core class provides all functions for OpenGL 3.2 core profile. This class is a wrapper for functions from OpenGL 3.2 core profile. See reference pages on \l {http://www.opengl.org/sdk/docs/}{opengl.org} for function documentation. \sa QAbstractOpenGLFunctions */ QOpenGLFunctions_3_2_Core::QOpenGLFunctions_3_2_Core() : QAbstractOpenGLFunctions() , d_1_0_Core(nullptr) , d_1_1_Core(nullptr) , d_1_2_Core(nullptr) , d_1_3_Core(nullptr) , d_1_4_Core(nullptr) , d_1_5_Core(nullptr) , d_2_0_Core(nullptr) , d_2_1_Core(nullptr) , d_3_0_Core(nullptr) , d_3_1_Core(nullptr) , d_3_2_Core(nullptr) { } QOpenGLFunctions_3_2_Core::~QOpenGLFunctions_3_2_Core() { if (d_1_0_Core) { d_1_0_Core->refs.deref(); Q_ASSERT(d_1_0_Core->refs.loadRelaxed()); } if (d_1_1_Core) { d_1_1_Core->refs.deref(); Q_ASSERT(d_1_1_Core->refs.loadRelaxed()); } if (d_1_2_Core) { d_1_2_Core->refs.deref(); Q_ASSERT(d_1_2_Core->refs.loadRelaxed()); } if (d_1_3_Core) { d_1_3_Core->refs.deref(); Q_ASSERT(d_1_3_Core->refs.loadRelaxed()); } if (d_1_4_Core) { d_1_4_Core->refs.deref(); Q_ASSERT(d_1_4_Core->refs.loadRelaxed()); } if (d_1_5_Core) { d_1_5_Core->refs.deref(); Q_ASSERT(d_1_5_Core->refs.loadRelaxed()); } if (d_2_0_Core) { d_2_0_Core->refs.deref(); Q_ASSERT(d_2_0_Core->refs.loadRelaxed()); } if (d_2_1_Core) { d_2_1_Core->refs.deref(); Q_ASSERT(d_2_1_Core->refs.loadRelaxed()); } if (d_3_0_Core) { d_3_0_Core->refs.deref(); Q_ASSERT(d_3_0_Core->refs.loadRelaxed()); } if (d_3_1_Core) { d_3_1_Core->refs.deref(); Q_ASSERT(d_3_1_Core->refs.loadRelaxed()); } if (d_3_2_Core) { d_3_2_Core->refs.deref(); Q_ASSERT(d_3_2_Core->refs.loadRelaxed()); } } bool QOpenGLFunctions_3_2_Core::initializeOpenGLFunctions() { if ( isInitialized() ) return true; QOpenGLContext* context = QOpenGLContext::currentContext(); // If owned by a context object make sure it is current. // Also check that current context is capable of resolving all needed functions if (((owningContext() && owningContext() == context) || !owningContext()) && QOpenGLFunctions_3_2_Core::isContextCompatible(context)) { // Associate with private implementation, creating if necessary // Function pointers in the backends are resolved at creation time QOpenGLVersionFunctionsBackend* d = nullptr; d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_0_CoreBackend::versionStatus()); d_1_0_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_1_CoreBackend::versionStatus()); d_1_1_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_2_CoreBackend::versionStatus()); d_1_2_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_3_CoreBackend::versionStatus()); d_1_3_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_4_CoreBackend::versionStatus()); d_1_4_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_5_CoreBackend::versionStatus()); d_1_5_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_0_CoreBackend::versionStatus()); d_2_0_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_1_CoreBackend::versionStatus()); d_2_1_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_0_CoreBackend::versionStatus()); d_3_0_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_1_CoreBackend::versionStatus()); d_3_1_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_2_CoreBackend::versionStatus()); d_3_2_Core = static_cast(d); d->refs.ref(); QAbstractOpenGLFunctions::initializeOpenGLFunctions(); } return isInitialized(); } bool QOpenGLFunctions_3_2_Core::isContextCompatible(QOpenGLContext *context) { Q_ASSERT(context); QSurfaceFormat f = context->format(); const QPair v = qMakePair(f.majorVersion(), f.minorVersion()); if (v < qMakePair(3, 2)) return false; return true; } QOpenGLVersionProfile QOpenGLFunctions_3_2_Core::versionProfile() { QOpenGLVersionProfile v; v.setVersion(3, 2); v.setProfile(QSurfaceFormat::CoreProfile); return v; } QT_END_NAMESPACE