/**************************************************************************** ** ** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ******************************************************************************/ #include "qopenglfunctions_es2.h" #include "qopenglcontext.h" QT_BEGIN_NAMESPACE /*! \class QOpenGLFunctions_ES2 \inmodule QtOpenGL \since 5.1 \wrapper \brief The QOpenGLFunctions_ES2 class provides all functions for OpenGL ES 2. This class is a wrapper for OpenGL ES 2 functions. See reference pages on \l {http://www.khronos.org/opengles/sdk/docs/man/}{khronos.org} for function documentation. \sa QAbstractOpenGLFunctions */ QOpenGLFunctions_ES2::QOpenGLFunctions_ES2() : QAbstractOpenGLFunctions() , d_es2(0) { } QOpenGLFunctions_ES2::~QOpenGLFunctions_ES2() { } bool QOpenGLFunctions_ES2::initializeOpenGLFunctions() { if ( isInitialized() ) return true; QOpenGLContext* context = QOpenGLContext::currentContext(); // If owned by a context object make sure it is current. // Also check that current context is compatible if (((owningContext() && owningContext() == context) || !owningContext()) && QOpenGLFunctions_ES2::isContextCompatible(context)) { // Nothing to do, just flag that we are initialized QAbstractOpenGLFunctions::initializeOpenGLFunctions(); } return isInitialized(); } bool QOpenGLFunctions_ES2::isContextCompatible(QOpenGLContext *context) { Q_ASSERT(context); QSurfaceFormat f = context->format(); const QPair v = qMakePair(f.majorVersion(), f.minorVersion()); if (v < qMakePair(2, 0)) return false; if (f.renderableType() != QSurfaceFormat::OpenGLES) return false; return true; } QOpenGLVersionProfile QOpenGLFunctions_ES2::versionProfile() { QOpenGLVersionProfile v; return v; } QT_END_NAMESPACE