// Copyright (C) 2019 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #ifndef QOPENGLSHADERCACHE_P_H #define QOPENGLSHADERCACHE_P_H #include #include QT_BEGIN_NAMESPACE class QOpenGLShaderProgram; class QOpenGLContext; class CachedShader { public: inline CachedShader(const QByteArray &, const QByteArray &) {} inline bool isCached() { return false; } inline bool load(QOpenGLShaderProgram *, QOpenGLContext *) { return false; } inline bool store(QOpenGLShaderProgram *, QOpenGLContext *) { return false; } }; QT_END_NAMESPACE #endif