/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtOpenVG module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwindowsurface_vg_p.h" #include "qwindowsurface_vgegl_p.h" #include "qpaintengine_vg_p.h" #include "qpixmapdata_vg_p.h" #include "qvg_p.h" #if !defined(QT_NO_EGL) #include #include QT_BEGIN_NAMESPACE QVGWindowSurface::QVGWindowSurface(QWidget *window) : QWindowSurface(window) { // Create the default type of EGL window surface for windows. d_ptr = new QVGEGLWindowSurfaceDirect(this); } QVGWindowSurface::QVGWindowSurface (QWidget *window, QVGEGLWindowSurfacePrivate *d) : QWindowSurface(window), d_ptr(d) { } QVGWindowSurface::~QVGWindowSurface() { delete d_ptr; } QPaintDevice *QVGWindowSurface::paintDevice() { return this; } void QVGWindowSurface::flush(QWidget *widget, const QRegion ®ion, const QPoint &offset) { Q_UNUSED(offset); QWidget *parent = widget->internalWinId() ? widget : widget->nativeParentWidget(); d_ptr->endPaint(parent, region); } void QVGWindowSurface::setGeometry(const QRect &rect) { QWindowSurface::setGeometry(rect); } bool QVGWindowSurface::scroll(const QRegion &area, int dx, int dy) { if (!d_ptr->scroll(window(), area, dx, dy)) return QWindowSurface::scroll(area, dx, dy); return true; } void QVGWindowSurface::beginPaint(const QRegion ®ion) { d_ptr->beginPaint(window()); // If the window is not opaque, then fill the region we are about // to paint with the transparent color. if (!qt_widget_private(window())->isOpaque && window()->testAttribute(Qt::WA_TranslucentBackground)) { QVGPaintEngine *engine = static_cast (d_ptr->paintEngine()); engine->fillRegion(region, Qt::transparent, d_ptr->surfaceSize()); } } void QVGWindowSurface::endPaint(const QRegion ®ion) { // Nothing to do here. Q_UNUSED(region); } QPaintEngine *QVGWindowSurface::paintEngine() const { return d_ptr->paintEngine(); } QWindowSurface::WindowSurfaceFeatures QVGWindowSurface::features() const { WindowSurfaceFeatures features = PartialUpdates | PreservedContents; if (d_ptr->supportsStaticContents()) features |= StaticContents; return features; } int QVGWindowSurface::metric(PaintDeviceMetric met) const { return qt_paint_device_metric(window(), met); } QT_END_NAMESPACE #endif