/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qaccessiblebridgeutils_p.h" #include #ifndef QT_NO_ACCESSIBILITY QT_BEGIN_NAMESPACE namespace QAccessibleBridgeUtils { static bool performAction(QAccessibleInterface *iface, const QString &actionName) { if (QAccessibleActionInterface *actionIface = iface->actionInterface()) { if (actionIface->actionNames().contains(actionName)) { actionIface->doAction(actionName); return true; } } return false; } QStringList effectiveActionNames(QAccessibleInterface *iface) { QStringList actions; if (QAccessibleActionInterface *actionIface = iface->actionInterface()) actions = actionIface->actionNames(); if (iface->valueInterface()) { if (!actions.contains(QAccessibleActionInterface::increaseAction())) actions << QAccessibleActionInterface::increaseAction(); if (!actions.contains(QAccessibleActionInterface::decreaseAction())) actions << QAccessibleActionInterface::decreaseAction(); } return actions; } bool performEffectiveAction(QAccessibleInterface *iface, const QString &actionName) { if (!iface) return false; if (performAction(iface, actionName)) return true; if (actionName != QAccessibleActionInterface::increaseAction() && actionName != QAccessibleActionInterface::decreaseAction()) return false; QAccessibleValueInterface *valueIface = iface->valueInterface(); if (!valueIface) return false; bool success; const QVariant currentVariant = valueIface->currentValue(); double stepSize = valueIface->minimumStepSize().toDouble(&success); if (!success || qFuzzyIsNull(stepSize)) { const double min = valueIface->minimumValue().toDouble(&success); if (!success) return false; const double max = valueIface->maximumValue().toDouble(&success); if (!success) return false; stepSize = (max - min) / 10; // this is pretty arbitrary, we just need to provide something const int typ = currentVariant.type(); if (typ != QMetaType::Float && typ != QMetaType::Double) { // currentValue is an integer. Round it up to ensure stepping in case it was below 1 stepSize = qCeil(stepSize); } } const double current = currentVariant.toDouble(&success); if (!success) return false; if (actionName == QAccessibleActionInterface::decreaseAction()) stepSize = -stepSize; valueIface->setCurrentValue(current + stepSize); return true; } } //namespace QT_END_NAMESPACE #endif