/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "cglconvenience_p.h" #include #include #include #include void (*qcgl_getProcAddress(const QByteArray &procName))() { CFURLRef url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, CFSTR("/System/Library/Frameworks/OpenGL.framework"), kCFURLPOSIXPathStyle, false); CFBundleRef bundle = CFBundleCreate(kCFAllocatorDefault, url); CFStringRef procNameCF = QCFString::toCFStringRef(QString::fromLatin1(procName.constData())); void *proc = CFBundleGetFunctionPointerForName(bundle, procNameCF); CFRelease(url); CFRelease(bundle); CFRelease(procNameCF); return (void (*) ())proc; } // Match up with createNSOpenGLPixelFormat below! QSurfaceFormat qcgl_surfaceFormat() { QSurfaceFormat format; format.setRenderableType(QSurfaceFormat::OpenGL); format.setRedBufferSize(8); format.setGreenBufferSize(8); format.setBlueBufferSize(8); format.setAlphaBufferSize(8); /* format.setDepthBufferSize(24); format.setAccumBufferSize(0); format.setStencilBufferSize(8); format.setSampleBuffers(false); format.setSamples(1); format.setDepth(true); format.setRgba(true); format.setAlpha(true); format.setAccum(false); format.setStencil(true); format.setStereo(false); format.setDirectRendering(false); */ return format; } void *qcgl_createNSOpenGLPixelFormat(const QSurfaceFormat &format) { QVector attrs; if (format.swapBehavior() != QSurfaceFormat::SingleBuffer) attrs.append(NSOpenGLPFADoubleBuffer); #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7 if (QSysInfo::MacintoshVersion >= QSysInfo::MV_10_7) { if (format.profile() == QSurfaceFormat::CoreProfile && ((format.majorVersion() == 3 && format.minorVersion() >= 2) || format.majorVersion() > 3)) { attrs << NSOpenGLPFAOpenGLProfile; attrs << NSOpenGLProfileVersion3_2Core; } else { attrs << NSOpenGLPFAOpenGLProfile; attrs << NSOpenGLProfileVersionLegacy; } } #else if (format.profile() == QSurfaceFormat::CoreProfile) qWarning("Mac OSX >= 10.7 is needed for OpenGL Core Profile support"); #endif if (format.depthBufferSize() > 0) attrs << NSOpenGLPFADepthSize << format.depthBufferSize(); if (format.stencilBufferSize() > 0) attrs << NSOpenGLPFAStencilSize << format.stencilBufferSize(); if (format.alphaBufferSize() > 0) attrs << NSOpenGLPFAAlphaSize << format.alphaBufferSize(); if ((format.redBufferSize() > 0) && (format.greenBufferSize() > 0) && (format.blueBufferSize() > 0)) { const int colorSize = format.redBufferSize() + format.greenBufferSize() + format.blueBufferSize(); attrs << NSOpenGLPFAColorSize << colorSize << NSOpenGLPFAMinimumPolicy; } if (format.samples() > 0) { attrs << NSOpenGLPFAMultisample << NSOpenGLPFASampleBuffers << (NSOpenGLPixelFormatAttribute) 1 << NSOpenGLPFASamples << (NSOpenGLPixelFormatAttribute) format.samples(); } if (format.stereo()) attrs << NSOpenGLPFAStereo; attrs << NSOpenGLPFAAllowOfflineRenderers; QByteArray useLayer = qgetenv("QT_MAC_WANTS_LAYER"); if (!useLayer.isEmpty() && useLayer.toInt() > 0) { // Disable the software rendering fallback. This makes compositing // OpenGL and raster NSViews using Core Animation layers possible. attrs << NSOpenGLPFANoRecovery; } attrs << 0; NSOpenGLPixelFormat* pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs.constData()]; return pixelFormat; }