/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QEGLPLATFORMINTEGRATION_H #define QEGLPLATFORMINTEGRATION_H #include #include #include #include QT_BEGIN_NAMESPACE class QEGLPlatformScreen; class QEGLPlatformWindow; class QEGLPlatformContext; class QFbVtHandler; class QEGLPlatformIntegration : public QPlatformIntegration, public QPlatformNativeInterface { public: QEGLPlatformIntegration(); ~QEGLPlatformIntegration(); void initialize() Q_DECL_OVERRIDE; QEGLPlatformScreen *screen() const { return m_screen; } EGLDisplay display() const { return m_display; } QAbstractEventDispatcher *createEventDispatcher() const Q_DECL_OVERRIDE; QPlatformFontDatabase *fontDatabase() const Q_DECL_OVERRIDE; QPlatformServices *services() const Q_DECL_OVERRIDE; QPlatformInputContext *inputContext() const Q_DECL_OVERRIDE { return m_inputContext; } QPlatformWindow *createPlatformWindow(QWindow *window) const Q_DECL_OVERRIDE; QPlatformBackingStore *createPlatformBackingStore(QWindow *window) const Q_DECL_OVERRIDE; QPlatformOpenGLContext *createPlatformOpenGLContext(QOpenGLContext *context) const Q_DECL_OVERRIDE; QPlatformOffscreenSurface *createPlatformOffscreenSurface(QOffscreenSurface *surface) const Q_DECL_OVERRIDE; bool hasCapability(QPlatformIntegration::Capability cap) const Q_DECL_OVERRIDE; QPlatformNativeInterface *nativeInterface() const Q_DECL_OVERRIDE; // QPlatformNativeInterface void *nativeResourceForIntegration(const QByteArray &resource) Q_DECL_OVERRIDE; void *nativeResourceForScreen(const QByteArray &resource, QScreen *screen) Q_DECL_OVERRIDE; void *nativeResourceForWindow(const QByteArray &resource, QWindow *window) Q_DECL_OVERRIDE; void *nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context) Q_DECL_OVERRIDE; NativeResourceForContextFunction nativeResourceFunctionForContext(const QByteArray &resource) Q_DECL_OVERRIDE; protected: virtual QEGLPlatformScreen *createScreen() const = 0; virtual QEGLPlatformWindow *createWindow(QWindow *window) const = 0; virtual QEGLPlatformContext *createContext(const QSurfaceFormat &format, QPlatformOpenGLContext *shareContext, EGLDisplay display, QVariant *nativeHandle) const = 0; virtual QPlatformOffscreenSurface *createOffscreenSurface(EGLDisplay display, const QSurfaceFormat &format, QOffscreenSurface *surface) const = 0; virtual EGLNativeDisplayType nativeDisplay() const { return EGL_DEFAULT_DISPLAY; } void createInputHandlers(); private: QEGLPlatformScreen *m_screen; EGLDisplay m_display; QPlatformInputContext *m_inputContext; QScopedPointer m_fontDb; QScopedPointer m_services; QScopedPointer m_vtHandler; }; QT_END_NAMESPACE #endif // QEGLPLATFORMINTEGRATION_H