/**************************************************************************** ** ** Copyright (C) 2013 Samuel Gaist ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwindowsguieventdispatcher_p.h" #include #include #include QT_BEGIN_NAMESPACE /*! \class QWindowsGuiEventDispatcher \brief Event dispatcher for Windows Maintains a global stack storing the current event dispatcher and its processing flags for access from the Windows procedure qWindowsWndProc. Handling the Lighthouse gui events should be done from within the qWindowsWndProc to ensure correct processing of messages. \internal \ingroup qt-lighthouse-win */ QWindowsGuiEventDispatcher::QWindowsGuiEventDispatcher(QObject *parent) : QEventDispatcherWin32(parent), m_flags(0) { setObjectName(QStringLiteral("QWindowsGuiEventDispatcher")); createInternalHwnd(); // QTBUG-40881: Do not delay registering timers, etc. for QtMfc. } bool QWindowsGuiEventDispatcher::processEvents(QEventLoop::ProcessEventsFlags flags) { const QEventLoop::ProcessEventsFlags oldFlags = m_flags; m_flags = flags; const bool rc = QEventDispatcherWin32::processEvents(flags); m_flags = oldFlags; return rc; } void QWindowsGuiEventDispatcher::sendPostedEvents() { QEventDispatcherWin32::sendPostedEvents(); QWindowSystemInterface::sendWindowSystemEvents(m_flags); } // Helpers for printing debug output for WM_* messages. struct MessageDebugEntry { UINT message; const char *description; bool interesting; }; static const MessageDebugEntry messageDebugEntries[] = { {WM_CREATE, "WM_CREATE", true}, {WM_PAINT, "WM_PAINT", true}, {WM_CLOSE, "WM_CLOSE", true}, {WM_DESTROY, "WM_DESTROY", true}, {WM_MOVE, "WM_MOVE", true}, {WM_SIZE, "WM_SIZE", true}, {WM_GETICON, "WM_GETICON", false}, {WM_KEYDOWN, "WM_KEYDOWN", true}, {WM_SYSKEYDOWN, "WM_SYSKEYDOWN", true}, {WM_SYSCOMMAND, "WM_SYSCOMMAND", true}, {WM_KEYUP, "WM_KEYUP", true}, {WM_SYSKEYUP, "WM_SYSKEYUP", true}, #if defined(WM_APPCOMMAND) {WM_APPCOMMAND, "WM_APPCOMMAND", true}, #endif {WM_IME_CHAR, "WM_IMECHAR", true}, {WM_IME_KEYDOWN, "WM_IMECHAR", true}, {WM_CANCELMODE, "WM_CANCELMODE", true}, {WM_CHAR, "WM_CHAR", true}, {WM_DEADCHAR, "WM_DEADCHAR", true}, {WM_ACTIVATE, "WM_ACTIVATE", true}, {WM_SETFOCUS, "WM_SETFOCUS", true}, {WM_KILLFOCUS, "WM_KILLFOCUS", true}, {WM_ENABLE, "WM_ENABLE", true}, {WM_SHOWWINDOW, "WM_SHOWWINDOW", true}, {WM_WINDOWPOSCHANGED, "WM_WINDOWPOSCHANGED", true}, {WM_SETCURSOR, "WM_SETCURSOR", false}, {WM_GETFONT, "WM_GETFONT", true}, {WM_LBUTTONDOWN, "WM_LBUTTONDOWN", true}, {WM_LBUTTONUP, "WM_LBUTTONUP", true}, {WM_LBUTTONDBLCLK, "WM_LBUTTONDBLCLK", true}, {WM_RBUTTONDOWN, "WM_RBUTTONDOWN", true}, {WM_RBUTTONUP, "WM_RBUTTONUP", true}, {WM_RBUTTONDBLCLK, "WM_RBUTTONDBLCLK", true}, {WM_MBUTTONDOWN, "WM_MBUTTONDOWN", true}, {WM_MBUTTONUP, "WM_MBUTTONUP", true}, {WM_MBUTTONDBLCLK, "WM_MBUTTONDBLCLK", true}, {WM_MOUSEWHEEL, "WM_MOUSEWHEEL", true}, {WM_XBUTTONDOWN, "WM_XBUTTONDOWN", true}, {WM_XBUTTONUP, "WM_XBUTTONUP", true}, {WM_XBUTTONDBLCLK, "WM_XBUTTONDBLCLK", true}, {WM_MOUSEHWHEEL, "WM_MOUSEHWHEEL", true}, {WM_GETOBJECT, "WM_GETOBJECT", true}, {WM_IME_SETCONTEXT, "WM_IME_SETCONTEXT", true}, {WM_INPUTLANGCHANGE, "WM_INPUTLANGCHANGE", true}, {WM_IME_NOTIFY, "WM_IME_NOTIFY", true}, #if defined(WM_DWMNCRENDERINGCHANGED) {WM_DWMNCRENDERINGCHANGED, "WM_DWMNCRENDERINGCHANGED", true}, #endif {WM_IME_SETCONTEXT, "WM_IME_SETCONTEXT", true}, {WM_IME_NOTIFY, "WM_IME_NOTIFY", true}, {WM_RENDERFORMAT, "WM_RENDERFORMAT", true}, {WM_RENDERALLFORMATS, "WM_RENDERALLFORMATS", true}, {WM_DESTROYCLIPBOARD, "WM_DESTROYCLIPBOARD", true}, {WM_CAPTURECHANGED, "WM_CAPTURECHANGED", true}, {WM_IME_STARTCOMPOSITION, "WM_IME_STARTCOMPOSITION", true}, {WM_IME_COMPOSITION, "WM_IME_COMPOSITION", true}, {WM_IME_ENDCOMPOSITION, "WM_IME_ENDCOMPOSITION", true}, {WM_IME_NOTIFY, "WM_IME_NOTIFY", true}, {WM_IME_REQUEST, "WM_IME_REQUEST", true}, #if !defined(QT_NO_SESSIONMANAGER) {WM_QUERYENDSESSION, "WM_QUERYENDSESSION", true}, {WM_ENDSESSION, "WM_ENDSESSION", true}, #endif {WM_MOUSEACTIVATE,"WM_MOUSEACTIVATE", true}, {WM_CHILDACTIVATE, "WM_CHILDACTIVATE", true}, {WM_PARENTNOTIFY, "WM_PARENTNOTIFY", true}, {WM_ENTERIDLE, "WM_ENTERIDLE", false}, {WM_GETMINMAXINFO, "WM_GETMINMAXINFO", true}, {WM_WINDOWPOSCHANGING, "WM_WINDOWPOSCHANGING", true}, {WM_NCCREATE, "WM_NCCREATE", true}, {WM_NCDESTROY, "WM_NCDESTROY", true}, {WM_NCCALCSIZE, "WM_NCCALCSIZE", true}, {WM_NCACTIVATE, "WM_NCACTIVATE", true}, {WM_NCMOUSEMOVE, "WM_NCMOUSEMOVE", true}, {WM_NCMOUSELEAVE, "WM_NCMOUSELEAVE", true}, {WM_NCLBUTTONDOWN, "WM_NCLBUTTONDOWN", true}, {WM_NCLBUTTONUP, "WM_NCLBUTTONUP", true}, {WM_ACTIVATEAPP, "WM_ACTIVATEAPP", true}, {WM_NCPAINT, "WM_NCPAINT", true}, {WM_ERASEBKGND, "WM_ERASEBKGND", true}, {WM_MOUSEMOVE, "WM_MOUSEMOVE", true}, {WM_MOUSELEAVE, "WM_MOUSELEAVE", true}, {WM_NCHITTEST, "WM_NCHITTEST", false}, #ifdef WM_TOUCH {WM_TOUCH, "WM_TOUCH", true}, #endif {WM_CHANGECBCHAIN, "WM_CHANGECBCHAIN", true}, {WM_DISPLAYCHANGE, "WM_DISPLAYCHANGE", true}, {WM_DRAWCLIPBOARD, "WM_DRAWCLIPBOARD", true}, {WM_THEMECHANGED, "WM_THEMECHANGED", true}, {0x90, "WM_UAHDESTROYWINDOW", true}, {0x272, "WM_UNREGISTER_WINDOW_SERVICES", true} }; static inline const MessageDebugEntry *messageDebugEntry(UINT msg) { for (size_t i = 0; i < sizeof(messageDebugEntries)/sizeof(MessageDebugEntry); i++) if (messageDebugEntries[i].message == msg) return messageDebugEntries + i; return 0; } const char *QWindowsGuiEventDispatcher::windowsMessageName(UINT msg) { if (const MessageDebugEntry *e = messageDebugEntry(msg)) return e->description; return "Unknown"; } QT_END_NAMESPACE