/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qfbcursor_p.h" #include "qfbscreen_p.h" #include QT_BEGIN_NAMESPACE QFbCursor::QFbCursor(QFbScreen *screen) : mScreen(screen), mCurrentRect(QRect()), mPrevRect(QRect()) { mGraphic = new QPlatformCursorImage(0, 0, 0, 0, 0, 0); setCursor(Qt::ArrowCursor); } QRect QFbCursor::getCurrentRect() { QRect rect = mGraphic->image()->rect().translated(-mGraphic->hotspot().x(), -mGraphic->hotspot().y()); rect.translate(QCursor::pos()); QPoint mScreenOffset = mScreen->geometry().topLeft(); rect.translate(-mScreenOffset); // global to local translation return rect; } void QFbCursor::pointerEvent(const QMouseEvent & e) { Q_UNUSED(e); QPoint mScreenOffset = mScreen->geometry().topLeft(); mCurrentRect = getCurrentRect(); // global to local translation if (mOnScreen || mScreen->geometry().intersects(mCurrentRect.translated(mScreenOffset))) { setDirty(); } } QRect QFbCursor::drawCursor(QPainter & painter) { mDirty = false; if (mCurrentRect.isNull()) return QRect(); // We need this because the cursor might be mDirty due to moving off mScreen QPoint mScreenOffset = mScreen->geometry().topLeft(); // global to local translation if (!mCurrentRect.translated(mScreenOffset).intersects(mScreen->geometry())) return QRect(); mPrevRect = mCurrentRect; painter.drawImage(mPrevRect, *mGraphic->image()); mOnScreen = true; return mPrevRect; } QRect QFbCursor::dirtyRect() { if (mOnScreen) { mOnScreen = false; return mPrevRect; } return QRect(); } void QFbCursor::setCursor(Qt::CursorShape shape) { mGraphic->set(shape); } void QFbCursor::setCursor(const QImage &image, int hotx, int hoty) { mGraphic->set(image, hotx, hoty); } void QFbCursor::setCursor(const uchar *data, const uchar *mask, int width, int height, int hotX, int hotY) { mGraphic->set(data, mask, width, height, hotX, hotY); } #ifndef QT_NO_CURSOR void QFbCursor::changeCursor(QCursor * widgetCursor, QWindow *window) { Q_UNUSED(window); const Qt::CursorShape shape = widgetCursor ? widgetCursor->shape() : Qt::ArrowCursor; if (shape == Qt::BitmapCursor) { // application supplied cursor QPoint spot = widgetCursor->hotSpot(); setCursor(widgetCursor->pixmap().toImage(), spot.x(), spot.y()); } else { // system cursor setCursor(shape); } mCurrentRect = getCurrentRect(); QPoint mScreenOffset = mScreen->geometry().topLeft(); // global to local translation if (mOnScreen || mScreen->geometry().intersects(mCurrentRect.translated(mScreenOffset))) setDirty(); } #endif QT_END_NAMESPACE