/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QFBCURSOR_P_H #define QFBCURSOR_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE class QFbScreen; class QFbCursor; class QFbCursorDeviceListener : public QObject { Q_OBJECT public: QFbCursorDeviceListener(QFbCursor *cursor) : m_cursor(cursor) { } bool hasMouse() const; public slots: void onDeviceListChanged(QInputDeviceManager::DeviceType type); private: QFbCursor *m_cursor; }; class QFbCursor : public QPlatformCursor { Q_OBJECT public: QFbCursor(QFbScreen *screen); ~QFbCursor(); // output methods QRect dirtyRect(); virtual QRect drawCursor(QPainter &painter); // input methods void pointerEvent(const QMouseEvent &event) override; QPoint pos() const override; void setPos(const QPoint &pos) override; #ifndef QT_NO_CURSOR void changeCursor(QCursor *widgetCursor, QWindow *window) override; #endif virtual void setDirty(); virtual bool isDirty() const { return mDirty; } virtual bool isOnScreen() const { return mOnScreen; } virtual QRect lastPainted() const { return mPrevRect; } void updateMouseStatus(); private: void setCursor(const uchar *data, const uchar *mask, int width, int height, int hotX, int hotY); void setCursor(Qt::CursorShape shape); void setCursor(const QImage &image, int hotx, int hoty); QRect getCurrentRect(); bool mVisible; QFbScreen *mScreen; QRect mCurrentRect; // next place to draw the cursor QRect mPrevRect; // last place the cursor was drawn bool mDirty; bool mOnScreen; QPlatformCursorImage *mCursorImage; QFbCursorDeviceListener *mDeviceListener; QPoint m_pos; }; QT_END_NAMESPACE #endif // QFBCURSOR_P_H