/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QFBSCREEN_P_H #define QFBSCREEN_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include "qfbcursor_p.h" QT_BEGIN_NAMESPACE class QFbWindow; class QFbCursor; class QPainter; class QFbBackingStore; class QFbScreen : public QObject, public QPlatformScreen { Q_OBJECT public: enum Flag { DontForceFirstWindowToFullScreen = 0x01 }; Q_DECLARE_FLAGS(Flags, Flag) QFbScreen(); ~QFbScreen(); virtual bool initialize(); QRect geometry() const override { return mGeometry; } int depth() const override { return mDepth; } QImage::Format format() const override { return mFormat; } QSizeF physicalSize() const override { return mPhysicalSize; } QPlatformCursor *cursor() const override { return mCursor; } QWindow *topWindow() const; QWindow *topLevelAt(const QPoint & p) const override; // compositor api virtual void addWindow(QFbWindow *window); virtual void removeWindow(QFbWindow *window); virtual void raise(QFbWindow *window); virtual void lower(QFbWindow *window); virtual void topWindowChanged(QWindow *) {} virtual int windowCount() const; virtual Flags flags() const; void addPendingBackingStore(QFbBackingStore *bs) { mPendingBackingStores << bs; } void scheduleUpdate(); public slots: virtual void setDirty(const QRect &rect); void setPhysicalSize(const QSize &size); void setGeometry(const QRect &rect); protected: virtual QRegion doRedraw(); void initializeCompositor(); bool event(QEvent *event) override; QFbWindow *windowForId(WId wid) const; QList mWindowStack; QRegion mRepaintRegion; bool mUpdatePending; QFbCursor *mCursor; QRect mGeometry; int mDepth; QImage::Format mFormat; QSizeF mPhysicalSize; QImage mScreenImage; private: QPainter *mPainter; QList mPendingBackingStores; friend class QFbWindow; }; Q_DECLARE_OPERATORS_FOR_FLAGS(QFbScreen::Flags) QT_END_NAMESPACE #endif // QFBSCREEN_P_H