/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QEVDEVKEYBOARDHANDLER_P_H #define QEVDEVKEYBOARDHANDLER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE class QSocketNotifier; namespace QEvdevKeyboardMap { const quint32 FileMagic = 0x514d4150; // 'QMAP' struct Mapping { quint16 keycode; quint16 unicode; quint32 qtcode; quint8 modifiers; quint8 flags; quint16 special; }; enum Flags { IsDead = 0x01, IsLetter = 0x02, IsModifier = 0x04, IsSystem = 0x08 }; enum System { SystemConsoleFirst = 0x0100, SystemConsoleMask = 0x007f, SystemConsoleLast = 0x017f, SystemConsolePrevious = 0x0180, SystemConsoleNext = 0x0181, SystemReboot = 0x0200, SystemZap = 0x0300 }; struct Composing { quint16 first; quint16 second; quint16 result; }; enum Modifiers { ModPlain = 0x00, ModShift = 0x01, ModAltGr = 0x02, ModControl = 0x04, ModAlt = 0x08, ModShiftL = 0x10, ModShiftR = 0x20, ModCtrlL = 0x40, ModCtrlR = 0x80 // ModCapsShift = 0x100, // not supported! }; } inline QDataStream &operator>>(QDataStream &ds, QEvdevKeyboardMap::Mapping &m) { return ds >> m.keycode >> m.unicode >> m.qtcode >> m.modifiers >> m.flags >> m.special; } inline QDataStream &operator<<(QDataStream &ds, const QEvdevKeyboardMap::Mapping &m) { return ds << m.keycode << m.unicode << m.qtcode << m.modifiers << m.flags << m.special; } inline QDataStream &operator>>(QDataStream &ds, QEvdevKeyboardMap::Composing &c) { return ds >> c.first >> c.second >> c.result; } inline QDataStream &operator<<(QDataStream &ds, const QEvdevKeyboardMap::Composing &c) { return ds << c.first << c.second << c.result; } class QEvdevKeyboardHandler : public QObject { Q_OBJECT public: QEvdevKeyboardHandler(const QString &device, int fd, bool disableZap, bool enableCompose, const QString &keymapFile); ~QEvdevKeyboardHandler(); enum KeycodeAction { None = 0, CapsLockOff = 0x01000000, CapsLockOn = 0x01000001, NumLockOff = 0x02000000, NumLockOn = 0x02000001, ScrollLockOff = 0x03000000, ScrollLockOn = 0x03000001, Reboot = 0x04000000, PreviousConsole = 0x05000000, NextConsole = 0x05000001, SwitchConsoleFirst = 0x06000000, SwitchConsoleLast = 0x0600007f, SwitchConsoleMask = 0x0000007f }; static QEvdevKeyboardHandler *create(const QString &device, const QString &specification, const QString &defaultKeymapFile = QString()); static Qt::KeyboardModifiers toQtModifiers(quint8 mod) { Qt::KeyboardModifiers qtmod = Qt::NoModifier; if (mod & (QEvdevKeyboardMap::ModShift | QEvdevKeyboardMap::ModShiftL | QEvdevKeyboardMap::ModShiftR)) qtmod |= Qt::ShiftModifier; if (mod & (QEvdevKeyboardMap::ModControl | QEvdevKeyboardMap::ModCtrlL | QEvdevKeyboardMap::ModCtrlR)) qtmod |= Qt::ControlModifier; if (mod & QEvdevKeyboardMap::ModAlt) qtmod |= Qt::AltModifier; return qtmod; } bool loadKeymap(const QString &file); void unloadKeymap(); private slots: void readKeycode(); KeycodeAction processKeycode(quint16 keycode, bool pressed, bool autorepeat); private: void processKeyEvent(int nativecode, int unicode, int qtcode, Qt::KeyboardModifiers modifiers, bool isPress, bool autoRepeat); void switchLed(int, bool); QString m_device; int m_fd; QSocketNotifier *m_notify; // keymap handling quint8 m_modifiers; quint8 m_locks[3]; int m_composing; quint16 m_dead_unicode; bool m_no_zap; bool m_do_compose; const QEvdevKeyboardMap::Mapping *m_keymap; int m_keymap_size; const QEvdevKeyboardMap::Composing *m_keycompose; int m_keycompose_size; static const QEvdevKeyboardMap::Mapping s_keymap_default[]; static const QEvdevKeyboardMap::Composing s_keycompose_default[]; }; QT_END_NAMESPACE #endif // QEVDEVKEYBOARDHANDLER_P_H