/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qevdevkeyboardmanager_p.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE Q_DECLARE_LOGGING_CATEGORY(qLcEvdevKey) QEvdevKeyboardManager::QEvdevKeyboardManager(const QString &key, const QString &specification, QObject *parent) : QObject(parent) { Q_UNUSED(key); QString spec = QString::fromLocal8Bit(qgetenv("QT_QPA_EVDEV_KEYBOARD_PARAMETERS")); if (spec.isEmpty()) spec = specification; auto parsed = QEvdevUtil::parseSpecification(spec); m_spec = std::move(parsed.spec); // add all keyboards for devices specified in the argument list for (const QString &device : qAsConst(parsed.devices)) addKeyboard(device); if (parsed.devices.isEmpty()) { qCDebug(qLcEvdevKey, "evdevkeyboard: Using device discovery"); if (auto deviceDiscovery = QDeviceDiscovery::create(QDeviceDiscovery::Device_Keyboard, this)) { // scan and add already connected keyboards const QStringList devices = deviceDiscovery->scanConnectedDevices(); for (const QString &device : devices) addKeyboard(device); connect(deviceDiscovery, &QDeviceDiscovery::deviceDetected, this, &QEvdevKeyboardManager::addKeyboard); connect(deviceDiscovery, &QDeviceDiscovery::deviceRemoved, this, &QEvdevKeyboardManager::removeKeyboard); } } } QEvdevKeyboardManager::~QEvdevKeyboardManager() { } void QEvdevKeyboardManager::addKeyboard(const QString &deviceNode) { qCDebug(qLcEvdevKey, "Adding keyboard at %ls", qUtf16Printable(deviceNode)); auto keyboard = QEvdevKeyboardHandler::create(deviceNode, m_spec, m_defaultKeymapFile); if (keyboard) { m_keyboards.add(deviceNode, std::move(keyboard)); updateDeviceCount(); } else { qWarning("Failed to open keyboard device %ls", qUtf16Printable(deviceNode)); } } void QEvdevKeyboardManager::removeKeyboard(const QString &deviceNode) { if (m_keyboards.remove(deviceNode)) { qCDebug(qLcEvdevKey, "Removing keyboard at %ls", qUtf16Printable(deviceNode)); updateDeviceCount(); } } void QEvdevKeyboardManager::updateDeviceCount() { QInputDeviceManagerPrivate::get(QGuiApplicationPrivate::inputDeviceManager())->setDeviceCount( QInputDeviceManager::DeviceTypeKeyboard, m_keyboards.count()); } void QEvdevKeyboardManager::loadKeymap(const QString &file) { m_defaultKeymapFile = file; if (file.isEmpty()) { // Restore the default, which is either the built-in keymap or // the one given in the plugin spec. QString keymapFromSpec; const auto specs = m_spec.splitRef(QLatin1Char(':')); for (const QStringRef &arg : specs) { if (arg.startsWith(QLatin1String("keymap="))) keymapFromSpec = arg.mid(7).toString(); } for (const auto &keyboard : m_keyboards) { if (keymapFromSpec.isEmpty()) keyboard.handler->unloadKeymap(); else keyboard.handler->loadKeymap(keymapFromSpec); } } else { for (const auto &keyboard : m_keyboards) keyboard.handler->loadKeymap(file); } } void QEvdevKeyboardManager::switchLang() { for (const auto &keyboard : m_keyboards) keyboard.handler->switchLang(); } QT_END_NAMESPACE