/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qlibinputtouch_p.h" #include #include #include QT_BEGIN_NAMESPACE QWindowSystemInterface::TouchPoint *QLibInputTouch::DeviceState::point(int32_t slot) { const int id = qMax(0, slot); for (int i = 0; i < m_points.count(); ++i) if (m_points.at(i).id == id) return &m_points[i]; return Q_NULLPTR; } QLibInputTouch::DeviceState *QLibInputTouch::deviceState(libinput_event_touch *e) { libinput_device *dev = libinput_event_get_device(libinput_event_touch_get_base_event(e)); return &m_devState[dev]; } static inline QPointF getPos(libinput_event_touch *e) { const QSize screenSize = QGuiApplication::primaryScreen()->geometry().size(); const double x = libinput_event_touch_get_x_transformed(e, screenSize.width()); const double y = libinput_event_touch_get_y_transformed(e, screenSize.height()); return QPointF(x, y); } void QLibInputTouch::registerDevice(libinput_device *dev) { QTouchDevice *&td = m_devState[dev].m_touchDevice; td = new QTouchDevice; td->setName(QString::fromUtf8(libinput_device_get_name(dev))); td->setType(QTouchDevice::TouchScreen); td->setCapabilities(QTouchDevice::Position | QTouchDevice::Area); QWindowSystemInterface::registerTouchDevice(td); } void QLibInputTouch::unregisterDevice(libinput_device *dev) { Q_UNUSED(dev); // There is no way to remove a QTouchDevice. } void QLibInputTouch::processTouchDown(libinput_event_touch *e) { int slot = libinput_event_touch_get_slot(e); DeviceState *state = deviceState(e); QWindowSystemInterface::TouchPoint *tp = state->point(slot); if (tp) { qWarning("Incorrect touch state"); } else { QWindowSystemInterface::TouchPoint newTp; newTp.id = qMax(0, slot); newTp.state = Qt::TouchPointPressed; newTp.area = QRect(0, 0, 8, 8); newTp.area.moveCenter(getPos(e)); state->m_points.append(newTp); } } void QLibInputTouch::processTouchMotion(libinput_event_touch *e) { int slot = libinput_event_touch_get_slot(e); DeviceState *state = deviceState(e); QWindowSystemInterface::TouchPoint *tp = state->point(slot); if (tp) { const QPointF p = getPos(e); if (tp->area.center() != p) { tp->area.moveCenter(p); // 'down' may be followed by 'motion' within the same "frame". // Handle this by compressing and keeping the Pressed state until the 'frame'. if (tp->state != Qt::TouchPointPressed) tp->state = Qt::TouchPointMoved; } else { tp->state = Qt::TouchPointStationary; } } else { qWarning("Inconsistent touch state (got 'motion' without 'down')"); } } void QLibInputTouch::processTouchUp(libinput_event_touch *e) { int slot = libinput_event_touch_get_slot(e); DeviceState *state = deviceState(e); QWindowSystemInterface::TouchPoint *tp = state->point(slot); if (tp) { tp->state = Qt::TouchPointReleased; // There may not be a Frame event after the last Up. Work this around. Qt::TouchPointStates s = 0; for (int i = 0; i < state->m_points.count(); ++i) s |= state->m_points.at(i).state; if (s == Qt::TouchPointReleased) processTouchFrame(e); } else { qWarning("Inconsistent touch state (got 'up' without 'down')"); } } void QLibInputTouch::processTouchCancel(libinput_event_touch *e) { DeviceState *state = deviceState(e); if (state->m_touchDevice) QWindowSystemInterface::handleTouchCancelEvent(Q_NULLPTR, state->m_touchDevice, QGuiApplication::keyboardModifiers()); else qWarning("TouchCancel without registered device"); } void QLibInputTouch::processTouchFrame(libinput_event_touch *e) { DeviceState *state = deviceState(e); if (state->m_touchDevice && !state->m_points.isEmpty()) { QWindowSystemInterface::handleTouchEvent(Q_NULLPTR, state->m_touchDevice, state->m_points, QGuiApplication::keyboardModifiers()); for (int i = 0; i < state->m_points.count(); ++i) { QWindowSystemInterface::TouchPoint &tp(state->m_points[i]); if (tp.state == Qt::TouchPointReleased) state->m_points.removeAt(i--); else if (tp.state == Qt::TouchPointPressed) tp.state = Qt::TouchPointStationary; } } else { qWarning("TouchFrame without registered device"); } } QT_END_NAMESPACE