// Copyright (C) 2019 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QLIBINPUTTOUCH_P_H #define QLIBINPUTTOUCH_P_H #include #include #include #include #include // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // struct libinput_event_touch; struct libinput_device; QT_BEGIN_NAMESPACE class QScreen; class QLibInputTouch { public: void registerDevice(libinput_device *dev); void unregisterDevice(libinput_device *dev); void processTouchDown(libinput_event_touch *e); void processTouchMotion(libinput_event_touch *e); void processTouchUp(libinput_event_touch *e); void processTouchCancel(libinput_event_touch *e); void processTouchFrame(libinput_event_touch *e); private: struct DeviceState { DeviceState() : m_touchDevice(nullptr), m_screenName() { } QWindowSystemInterface::TouchPoint *point(int32_t slot); QList m_points; QPointingDevice *m_touchDevice; QString m_screenName; }; DeviceState *deviceState(libinput_event_touch *e); QRect screenGeometry(DeviceState *state); QPointF getPos(libinput_event_touch *e); QHash m_devState; mutable QPointer m_screen; }; QT_END_NAMESPACE #endif