/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QOPENGLCOMPOSITORBACKINGSTORE_H #define QOPENGLCOMPOSITORBACKINGSTORE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE class QOpenGLContext; class QPlatformTextureList; class QOpenGLCompositorBackingStore : public QPlatformBackingStore { public: QOpenGLCompositorBackingStore(QWindow *window); ~QOpenGLCompositorBackingStore(); QPaintDevice *paintDevice() override; void beginPaint(const QRegion ®ion) override; void flush(QWindow *window, const QRegion ®ion, const QPoint &offset) override; void resize(const QSize &size, const QRegion &staticContents) override; QImage toImage() const override; void composeAndFlush(QWindow *window, const QRegion ®ion, const QPoint &offset, QPlatformTextureList *textures, bool translucentBackground) override; const QPlatformTextureList *textures() const { return m_textures; } void notifyComposited(); private: void updateTexture(); QWindow *m_window; QImage m_image; QRegion m_dirty; uint m_bsTexture; QOpenGLContext *m_bsTextureContext; QPlatformTextureList *m_textures; QPlatformTextureList *m_lockedWidgetTextures; }; QT_END_NAMESPACE #endif // QOPENGLCOMPOSITORBACKINGSTORE_H