/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef UIAPATTERNIDS_H #define UIAPATTERNIDS_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #define UIA_InvokePatternId 10000 #define UIA_SelectionPatternId 10001 #define UIA_ValuePatternId 10002 #define UIA_RangeValuePatternId 10003 #define UIA_ScrollPatternId 10004 #define UIA_ExpandCollapsePatternId 10005 #define UIA_GridPatternId 10006 #define UIA_GridItemPatternId 10007 #define UIA_MultipleViewPatternId 10008 #define UIA_WindowPatternId 10009 #define UIA_SelectionItemPatternId 10010 #define UIA_DockPatternId 10011 #define UIA_TablePatternId 10012 #define UIA_TableItemPatternId 10013 #define UIA_TextPatternId 10014 #define UIA_TogglePatternId 10015 #define UIA_TransformPatternId 10016 #define UIA_ScrollItemPatternId 10017 #define UIA_LegacyIAccessiblePatternId 10018 #define UIA_ItemContainerPatternId 10019 #define UIA_VirtualizedItemPatternId 10020 #define UIA_SynchronizedInputPatternId 10021 #define UIA_ObjectModelPatternId 10022 #define UIA_AnnotationPatternId 10023 #define UIA_TextPattern2Id 10024 #define UIA_StylesPatternId 10025 #define UIA_SpreadsheetPatternId 10026 #define UIA_SpreadsheetItemPatternId 10027 #define UIA_TransformPattern2Id 10028 #define UIA_TextChildPatternId 10029 #define UIA_DragPatternId 10030 #define UIA_DropTargetPatternId 10031 #define UIA_TextEditPatternId 10032 #define UIA_CustomNavigationPatternId 10033 #endif