// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QTUIOOBJECT_P_H #define QTUIOOBJECT_P_H #include #include QT_BEGIN_NAMESPACE /*! \internal A fiducial object, or token, represented by 2Dobj in TUIO 1.x and tok in TUIO 2: a physical object whose position and rotation can be uniquely tracked on the touchscreen surface. */ class QTuioToken { public: QTuioToken(int id = -1) : m_id(id) , m_classId(-1) , m_x(0) , m_y(0) , m_vx(0) , m_vy(0) , m_acceleration(0) , m_angle(0) , m_angularVelocity(0) , m_angularAcceleration(0) , m_state(QEventPoint::State::Pressed) { } int id() const { return m_id; } int classId() const { return m_classId; } void setClassId(int classId) { m_classId = classId; } void setX(float x) { if (state() == QEventPoint::State::Stationary && !qFuzzyCompare(m_x + 2.0, x + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 setState(QEventPoint::State::Updated); } m_x = x; } float x() const { return m_x; } void setY(float y) { if (state() == QEventPoint::State::Stationary && !qFuzzyCompare(m_y + 2.0, y + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 setState(QEventPoint::State::Updated); } m_y = y; } float y() const { return m_y; } void setVX(float vx) { m_vx = vx; } float vx() const { return m_vx; } void setVY(float vy) { m_vy = vy; } float vy() const { return m_vy; } void setAcceleration(float acceleration) { m_acceleration = acceleration; } float acceleration() const { return m_acceleration; } float angle() const { return m_angle; } void setAngle(float angle) { if (angle > M_PI) angle = angle - M_PI * 2.0; // zero is pointing upwards, and is the default; but we want to have negative angles when rotating left if (state() == QEventPoint::State::Stationary && !qFuzzyCompare(m_angle + 2.0, angle + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 setState(QEventPoint::State::Updated); } m_angle = angle; } float angularVelocity() const { return m_angularVelocity; } void setAngularVelocity(float angularVelocity) { m_angularVelocity = angularVelocity; } float angularAcceleration() const { return m_angularAcceleration; } void setAngularAcceleration(float angularAcceleration) { m_angularAcceleration = angularAcceleration; } void setState(const QEventPoint::State &state) { m_state = state; } QEventPoint::State state() const { return m_state; } private: int m_id; // sessionID, temporary object ID int m_classId; // classID (e.g. marker ID) float m_x; float m_y; float m_vx; float m_vy; float m_acceleration; float m_angle; float m_angularVelocity; float m_angularAcceleration; QEventPoint::State m_state; }; Q_DECLARE_TYPEINFO(QTuioToken, Q_RELOCATABLE_TYPE); // Q_PRIMITIVE_TYPE: not possible: m_id, m_classId == -1 QT_END_NAMESPACE #endif // QTUIOOBJECT_P_H