/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qcomposeplatforminputcontext.h" #include #include #include #include QT_BEGIN_NAMESPACE //#define DEBUG_COMPOSING static const int ignoreKeys[] = { Qt::Key_Shift, Qt::Key_Control, Qt::Key_Meta, Qt::Key_Alt, Qt::Key_CapsLock, Qt::Key_Super_L, Qt::Key_Super_R, Qt::Key_Hyper_L, Qt::Key_Hyper_R, Qt::Key_Mode_switch }; static const int composingKeys[] = { Qt::Key_Multi_key, Qt::Key_Dead_Grave, Qt::Key_Dead_Acute, Qt::Key_Dead_Circumflex, Qt::Key_Dead_Tilde, Qt::Key_Dead_Macron, Qt::Key_Dead_Breve, Qt::Key_Dead_Abovedot, Qt::Key_Dead_Diaeresis, Qt::Key_Dead_Abovering, Qt::Key_Dead_Doubleacute, Qt::Key_Dead_Caron, Qt::Key_Dead_Cedilla, Qt::Key_Dead_Ogonek, Qt::Key_Dead_Iota, Qt::Key_Dead_Voiced_Sound, Qt::Key_Dead_Semivoiced_Sound, Qt::Key_Dead_Belowdot, Qt::Key_Dead_Hook, Qt::Key_Dead_Horn }; QComposeInputContext::QComposeInputContext() : m_tableState(TableGenerator::EmptyTable) , m_compositionTableInitialized(false) { clearComposeBuffer(); } bool QComposeInputContext::filterEvent(const QEvent *event) { const QKeyEvent *keyEvent = (const QKeyEvent *)event; // should pass only the key presses if (keyEvent->type() != QEvent::KeyPress) { return false; } // if there were errors when generating the compose table input // context should not try to filter anything, simply return false if (m_compositionTableInitialized && (m_tableState & TableGenerator::NoErrors) != TableGenerator::NoErrors) return false; int keyval = keyEvent->key(); int keysym = 0; if (ignoreKey(keyval)) return false; if (!composeKey(keyval) && keyEvent->text().isEmpty()) return false; keysym = keyEvent->nativeVirtualKey(); int nCompose = 0; while (nCompose < QT_KEYSEQUENCE_MAX_LEN && m_composeBuffer[nCompose] != 0) nCompose++; if (nCompose == QT_KEYSEQUENCE_MAX_LEN) { reset(); nCompose = 0; } m_composeBuffer[nCompose] = keysym; // check sequence if (checkComposeTable()) return true; return false; } bool QComposeInputContext::isValid() const { return true; } void QComposeInputContext::setFocusObject(QObject *object) { m_focusObject = object; } void QComposeInputContext::reset() { clearComposeBuffer(); } void QComposeInputContext::update(Qt::InputMethodQueries q) { QPlatformInputContext::update(q); } static bool isDuplicate(const QComposeTableElement &lhs, const QComposeTableElement &rhs) { return std::equal(lhs.keys, lhs.keys + QT_KEYSEQUENCE_MAX_LEN, QT_MAKE_CHECKED_ARRAY_ITERATOR(rhs.keys, QT_KEYSEQUENCE_MAX_LEN)); } bool QComposeInputContext::checkComposeTable() { if (!m_compositionTableInitialized) { TableGenerator reader; m_tableState = reader.tableState(); m_compositionTableInitialized = true; if ((m_tableState & TableGenerator::NoErrors) == TableGenerator::NoErrors) { m_composeTable = reader.composeTable(); } else { #ifdef DEBUG_COMPOSING qDebug( "### FAILED_PARSING ###" ); #endif // if we have errors, don' try to look things up anyways. reset(); return false; } } Q_ASSERT(!m_composeTable.isEmpty()); QVector::const_iterator it = std::lower_bound(m_composeTable.constBegin(), m_composeTable.constEnd(), m_composeBuffer, ByKeys()); // prevent dereferencing an 'end' iterator, which would result in a crash if (it == m_composeTable.constEnd()) it -= 1; QComposeTableElement elem = *it; // would be nicer if qLowerBound had API that tells if the item was actually found if (m_composeBuffer[0] != elem.keys[0]) { #ifdef DEBUG_COMPOSING qDebug( "### no match ###" ); #endif reset(); return false; } // check if compose buffer is matched for (int i=0; i < QT_KEYSEQUENCE_MAX_LEN; i++) { // check if partial match if (m_composeBuffer[i] == 0 && elem.keys[i]) { #ifdef DEBUG_COMPOSING qDebug("### partial match ###"); #endif return true; } if (m_composeBuffer[i] != elem.keys[i]) { #ifdef DEBUG_COMPOSING qDebug("### different entry ###"); #endif reset(); return i != 0; } } #ifdef DEBUG_COMPOSING qDebug("### match exactly ###"); #endif // check if the key sequence is overwriten - see the comment in // TableGenerator::orderComposeTable() int next = 1; do { // if we are at the end of the table, then we have nothing to do here if (it + next != m_composeTable.end()) { QComposeTableElement nextElem = *(it + next); if (isDuplicate(elem, nextElem)) { elem = nextElem; next++; continue; } else { break; } } break; } while (true); commitText(elem.value); reset(); return true; } void QComposeInputContext::commitText(uint character) const { QInputMethodEvent event; event.setCommitString(QChar(character)); QCoreApplication::sendEvent(m_focusObject, &event); } bool QComposeInputContext::ignoreKey(int keyval) const { for (uint i = 0; i < (sizeof(ignoreKeys) / sizeof(ignoreKeys[0])); i++) if (keyval == ignoreKeys[i]) return true; return false; } bool QComposeInputContext::composeKey(int keyval) const { for (uint i = 0; i < (sizeof(composingKeys) / sizeof(composingKeys[0])); i++) if (keyval == composingKeys[i]) return true; return false; } void QComposeInputContext::clearComposeBuffer() { for (uint i=0; i < (sizeof(m_composeBuffer) / sizeof(int)); i++) m_composeBuffer[i] = 0; } QComposeInputContext::~QComposeInputContext() {} QT_END_NAMESPACE