/**************************************************************************** ** ** Copyright (C) 2014 BogDan Vatra ** Copyright (C) 2022 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ******************************************************************************/ #include "qandroidplatformbackingstore.h" #include "qandroidplatformscreen.h" #include "qandroidplatformwindow.h" #include QT_BEGIN_NAMESPACE QAndroidPlatformBackingStore::QAndroidPlatformBackingStore(QWindow *window) : QPlatformBackingStore(window) { if (window->handle()) setBackingStore(window); } QPaintDevice *QAndroidPlatformBackingStore::paintDevice() { return &m_image; } void QAndroidPlatformBackingStore::flush(QWindow *window, const QRegion ®ion, const QPoint &offset) { Q_UNUSED(offset); if (!m_backingStoreSet) setBackingStore(window); (static_cast(window->handle()))->repaint(region); } void QAndroidPlatformBackingStore::resize(const QSize &size, const QRegion &staticContents) { Q_UNUSED(staticContents); if (m_image.size() != size) m_image = QImage(size, window()->screen()->handle()->format()); } void QAndroidPlatformBackingStore::setBackingStore(QWindow *window) { if (window->surfaceType() == QSurface::RasterSurface || window->surfaceType() == QSurface::RasterGLSurface) { (static_cast(window->handle()))->setBackingStore(this); m_backingStoreSet = true; } else { qWarning("QAndroidPlatformBackingStore does not support OpenGL-only windows."); } } QT_END_NAMESPACE