/*************************************************************************** ** ** Copyright (C) 2011 - 2012 Research In Motion ** Contact: http://www.qt-project.org/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QBBGLBACKINGSTORE_H #define QBBGLBACKINGSTORE_H #include #include #include QT_BEGIN_NAMESPACE class QGLContext; class QBBGLContext; class QBBScreen; class QBBWindow; class QBBGLPaintDevice : public QGLPaintDevice { public: QBBGLPaintDevice(QWindow *window); virtual ~QBBGLPaintDevice(); virtual QPaintEngine *paintEngine() const; virtual QSize size() const; virtual QGLContext *context() const { return m_glContext; } private: QBBWindow *m_window; QGLContext *m_glContext; }; class QBBGLBackingStore : public QPlatformBackingStore { public: QBBGLBackingStore(QWindow *window); virtual ~QBBGLBackingStore(); virtual QPaintDevice *paintDevice() { return m_paintDevice; } virtual void flush(QWindow *window, const QRegion ®ion, const QPoint &offset); virtual void resize(const QSize &size, const QRegion &staticContents); virtual void beginPaint(const QRegion ®ion); virtual void endPaint(const QRegion ®ion); void resizeSurface(const QSize &size); private: QOpenGLContext *m_openGLContext; QBBGLPaintDevice *m_paintDevice; QSize m_requestedSize; QSize m_size; }; QT_END_NAMESPACE #endif // QBBGLBACKINGSTORE_H