/**************************************************************************** ** ** Copyright (C) 2022 The Qt Company Ltd. ** Copyright (C) 2015-2016 Oleksandr Tymoshenko ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ******************************************************************************/ #ifndef QBSDFBSCREEN_H #define QBSDFBSCREEN_H #include QT_BEGIN_NAMESPACE class QPainter; class QBsdFbScreen : public QFbScreen { Q_OBJECT public: explicit QBsdFbScreen(const QStringList &args); ~QBsdFbScreen() override; bool initialize() override; QPixmap grabWindow(WId wid, int x, int y, int width, int height) const override; QRegion doRedraw() override; private: QStringList m_arguments; int m_framebufferFd = -1; QImage m_onscreenImage; int m_bytesPerLine = -1; struct { uchar *data; int offset, size; } m_mmap; QScopedPointer m_blitter; }; QT_END_NAMESPACE #endif // QBSDFBSCREEN_H