/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Copyright (C) 2015-2016 Oleksandr Tymoshenko ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QBSDFBSCREEN_H #define QBSDFBSCREEN_H #include QT_BEGIN_NAMESPACE class QPainter; class QBsdFbScreen : public QFbScreen { Q_OBJECT public: explicit QBsdFbScreen(const QStringList &args); ~QBsdFbScreen() override; bool initialize() override; QPixmap grabWindow(WId wid, int x, int y, int width, int height) const override; QRegion doRedraw() override; private: QStringList m_arguments; int m_framebufferFd = -1; QImage m_onscreenImage; int m_bytesPerLine = -1; struct { uchar *data; int offset, size; } m_mmap; QScopedPointer m_blitter; }; QT_END_NAMESPACE #endif // QBSDFBSCREEN_H