/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qcocoaaccessibilityelement.h" #include "qcocoaaccessibility.h" #include "qcocoahelpers.h" #include #include "QAccessibleActionInterface" #import #ifndef QT_NO_COCOA_ACCESSIBILITY static QAccessibleInterface *acast(void *ptr) { return reinterpret_cast(ptr); } @implementation QCocoaAccessibleElement - (id)initWithInterface:(void *)anQAccessibleInterface parent:(id)aParent { self = [super init]; if (self) { accessibleInterface = anQAccessibleInterface; role = QCocoaAccessible::macRole(acast(accessibleInterface)); parent = aParent; } return self; } + (QCocoaAccessibleElement *)createElementWithInterface:(void *)anQAccessibleInterface parent:(id)aParent { return [[self alloc] initWithInterface:anQAccessibleInterface parent:aParent]; } - (void)dealloc { [super dealloc]; delete acast(accessibleInterface); } - (BOOL)isEqual:(id)object { if ([object isKindOfClass:[QCocoaAccessibleElement class]]) { QCocoaAccessibleElement *other = object; return acast(other->accessibleInterface)->object() == acast(accessibleInterface)->object(); } else { return NO; } } - (NSUInteger)hash { return qHash(acast(accessibleInterface)->object()); } // // accessibility protocol // // attributes - (NSArray *)accessibilityAttributeNames { static NSArray *defaultAttributes = nil; if (defaultAttributes == nil) { defaultAttributes = [[NSArray alloc] initWithObjects: NSAccessibilityRoleAttribute, NSAccessibilityRoleDescriptionAttribute, NSAccessibilityChildrenAttribute, NSAccessibilityFocusedAttribute, NSAccessibilityParentAttribute, NSAccessibilityWindowAttribute, NSAccessibilityTopLevelUIElementAttribute, NSAccessibilityPositionAttribute, NSAccessibilitySizeAttribute, NSAccessibilityDescriptionAttribute, NSAccessibilityEnabledAttribute, nil]; } NSMutableArray *attributes = [[NSMutableArray alloc] initWithCapacity : [defaultAttributes count]]; [attributes addObjectsFromArray : defaultAttributes]; if (QCocoaAccessible::hasValueAttribute(acast(accessibleInterface))) { [attributes addObject : NSAccessibilityValueAttribute]; } return [attributes autorelease]; } - (id)accessibilityAttributeValue:(NSString *)attribute { if ([attribute isEqualToString:NSAccessibilityRoleAttribute]) { return role; } else if ([attribute isEqualToString:NSAccessibilityRoleDescriptionAttribute]) { return NSAccessibilityRoleDescription(role, nil); } else if ([attribute isEqualToString:NSAccessibilityChildrenAttribute]) { int numKids = acast(accessibleInterface)->childCount(); NSMutableArray *kids = [NSMutableArray arrayWithCapacity:numKids]; for (int i = 0; i < numKids; ++i) { QAccessibleInterface *childInterface = acast(accessibleInterface)->child(i); QCocoaAccessibleElement *element = [QCocoaAccessibleElement createElementWithInterface:(void*)childInterface parent:self]; [kids addObject: element]; [element release]; } return kids; } else if ([attribute isEqualToString:NSAccessibilityFocusedAttribute]) { // Just check if the app thinks we're focused. id focusedElement = [NSApp accessibilityAttributeValue:NSAccessibilityFocusedUIElementAttribute]; return [NSNumber numberWithBool:[focusedElement isEqual:self]]; } else if ([attribute isEqualToString:NSAccessibilityParentAttribute]) { return NSAccessibilityUnignoredAncestor(parent); } else if ([attribute isEqualToString:NSAccessibilityWindowAttribute]) { // We're in the same window as our parent. return [parent accessibilityAttributeValue:NSAccessibilityWindowAttribute]; } else if ([attribute isEqualToString:NSAccessibilityTopLevelUIElementAttribute]) { // We're in the same top level element as our parent. return [parent accessibilityAttributeValue:NSAccessibilityTopLevelUIElementAttribute]; } else if ([attribute isEqualToString:NSAccessibilityPositionAttribute]) { QPoint qtPosition = acast(accessibleInterface)->rect().topLeft(); QSize qtSize = acast(accessibleInterface)->rect().size(); return [NSValue valueWithPoint: NSMakePoint(qtPosition.x(), qt_mac_flipYCoordinate(qtPosition.y() + qtSize.height()))]; } else if ([attribute isEqualToString:NSAccessibilitySizeAttribute]) { QSize qtSize = acast(accessibleInterface)->rect().size(); return [NSValue valueWithSize: NSMakeSize(qtSize.width(), qtSize.height())]; } else if ([attribute isEqualToString:NSAccessibilityDescriptionAttribute]) { return QCFString::toNSString(acast(accessibleInterface)->text(QAccessible::Name)); } else if ([attribute isEqualToString:NSAccessibilityEnabledAttribute]) { return [NSNumber numberWithBool:!acast(accessibleInterface)->state().disabled]; } else if ([attribute isEqualToString:NSAccessibilityValueAttribute]) { // VoiceOver asks for the value attribute for all elements. Return nil // if we don't want the element to have a value attribute. if (!QCocoaAccessible::hasValueAttribute(acast(accessibleInterface))) return nil; return QCocoaAccessible::getValueAttribute(acast(accessibleInterface)); } return nil; } - (BOOL)accessibilityIsAttributeSettable:(NSString *)attribute { if ([attribute isEqualToString:NSAccessibilityFocusedAttribute]) { return NO; // YES to handle keyboard input } else { return NO; } } - (void)accessibilitySetValue:(id)value forAttribute:(NSString *)attribute { Q_UNUSED(value); if ([attribute isEqualToString:NSAccessibilityFocusedAttribute]) { } } // actions - (NSArray *)accessibilityActionNames { NSMutableArray * nsActions = [NSMutableArray new]; QAccessibleActionInterface *actionInterface = acast(accessibleInterface)->actionInterface(); if (actionInterface) { QStringList supportedActionNames = actionInterface->actionNames(); foreach (const QString &qtAction, supportedActionNames) { NSString *nsAction = QCocoaAccessible::getTranslatedAction(qtAction); if (nsAction) [nsActions addObject : nsAction]; } } return nsActions; } - (NSString *)accessibilityActionDescription:(NSString *)action { QAccessibleActionInterface *actionInterface = acast(accessibleInterface)->actionInterface(); QString qtAction = QCocoaAccessible::translateAction(action); // Return a description from the action interface if this action is not known to the OS. if (qtAction.isEmpty()) { QString description = actionInterface->localizedActionDescription(qtAction); return QCFString::toNSString(description); } return NSAccessibilityActionDescription(action); } - (void)accessibilityPerformAction:(NSString *)action { QAccessibleActionInterface *actionInterface = acast(accessibleInterface)->actionInterface(); if (actionInterface) { actionInterface->doAction(QCocoaAccessible::translateAction(action)); } } // misc - (BOOL)accessibilityIsIgnored { return QCocoaAccessible::shouldBeIgnrored(acast(accessibleInterface)); } - (id)accessibilityHitTest:(NSPoint)point { if (!accessibleInterface) return NSAccessibilityUnignoredAncestor(self); if (!acast(accessibleInterface)->isValid()) return NSAccessibilityUnignoredAncestor(self); QAccessibleInterface *childInterface = acast(accessibleInterface)->childAt(point.x, qt_mac_flipYCoordinate(point.y)); // No child found, meaning we hit this element. if (!childInterface) { return NSAccessibilityUnignoredAncestor(self); } // hit a child, forward to child accessible interface. QCocoaAccessibleElement *accessibleElement = [QCocoaAccessibleElement createElementWithInterface:childInterface parent:self]; [accessibleElement autorelease]; return [accessibleElement accessibilityHitTest:point]; } - (id)accessibilityFocusedUIElement { return NSAccessibilityUnignoredAncestor(self); } @end #endif // QT_NO_COCOA_ACCESSIBILITY