/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. 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These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qcocoaglcontext.h" #include "qcocoawindow.h" #include "qcocoaautoreleasepool.h" #include #include #include #import QCocoaGLContext::QCocoaGLContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share) : m_context(nil), m_shareContext(nil), m_format(format) { // we only support OpenGL contexts under Cocoa if (m_format.renderableType() == QSurfaceFormat::DefaultRenderableType) m_format.setRenderableType(QSurfaceFormat::OpenGL); if (m_format.renderableType() != QSurfaceFormat::OpenGL) return; QCocoaAutoReleasePool pool; // For the SG Canvas render thread NSOpenGLPixelFormat *pixelFormat = static_cast (qcgl_createNSOpenGLPixelFormat(m_format)); m_shareContext = share ? static_cast(share)->nsOpenGLContext() : nil; m_context = [NSOpenGLContext alloc]; [m_context initWithFormat:pixelFormat shareContext:m_shareContext]; if (!m_context && m_shareContext) { // try without shared context m_shareContext = nil; [m_context initWithFormat:pixelFormat shareContext:nil]; } [pixelFormat release]; const GLint interval = 1; [m_context setValues:&interval forParameter:NSOpenGLCPSwapInterval]; if (format.alphaBufferSize() > 0) { int zeroOpacity = 0; [m_context setValues:&zeroOpacity forParameter:NSOpenGLCPSurfaceOpacity]; } } QCocoaGLContext::~QCocoaGLContext() { [m_context release]; } // Match up with createNSOpenGLPixelFormat! QSurfaceFormat QCocoaGLContext::format() const { return m_format; } void QCocoaGLContext::swapBuffers(QPlatformSurface *surface) { QWindow *window = static_cast(surface)->window(); setActiveWindow(window); [m_context flushBuffer]; } bool QCocoaGLContext::makeCurrent(QPlatformSurface *surface) { Q_ASSERT(surface->surface()->surfaceType() == QSurface::OpenGLSurface); QCocoaAutoReleasePool pool; QWindow *window = static_cast(surface)->window(); setActiveWindow(window); [m_context makeCurrentContext]; update(); return true; } void QCocoaGLContext::setActiveWindow(QWindow *window) { if (window == m_currentWindow.data()) return; if (m_currentWindow && m_currentWindow.data()->handle()) static_cast(m_currentWindow.data()->handle())->setCurrentContext(0); Q_ASSERT(window->handle()); m_currentWindow = window; QCocoaWindow *cocoaWindow = static_cast(window->handle()); cocoaWindow->setCurrentContext(this); [(QNSView *) cocoaWindow->contentView() setQCocoaGLContext:this]; } void QCocoaGLContext::doneCurrent() { if (m_currentWindow && m_currentWindow.data()->handle()) static_cast(m_currentWindow.data()->handle())->setCurrentContext(0); m_currentWindow.clear(); [NSOpenGLContext clearCurrentContext]; } void (*QCocoaGLContext::getProcAddress(const QByteArray &procName))() { return qcgl_getProcAddress(procName); } void QCocoaGLContext::update() { [m_context update]; } NSOpenGLPixelFormat *QCocoaGLContext::createNSOpenGLPixelFormat(const QSurfaceFormat &format) { return static_cast(qcgl_createNSOpenGLPixelFormat(format)); } NSOpenGLContext *QCocoaGLContext::nsOpenGLContext() const { return m_context; } bool QCocoaGLContext::isValid() const { return m_context != nil; } bool QCocoaGLContext::isSharing() const { return m_shareContext != nil; }