/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QCOCOAHELPERS_H #define QCOCOAHELPERS_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It provides helper functions // for the Cocoa lighthouse plugin. This header file may // change from version to version without notice, or even be removed. // // We mean it. // #include "qt_mac_p.h" #include #include QT_BEGIN_NAMESPACE class QPixmap; class QString; // Conversion functions QStringList qt_mac_NSArrayToQStringList(void *nsarray); void *qt_mac_QStringListToNSMutableArrayVoid(const QStringList &list); inline NSMutableArray *qt_mac_QStringListToNSMutableArray(const QStringList &qstrlist) { return reinterpret_cast(qt_mac_QStringListToNSMutableArrayVoid(qstrlist)); } NSImage *qt_mac_cgimage_to_nsimage(CGImageRef iamge); NSImage *qt_mac_create_nsimage(const QPixmap &pm); NSImage *qt_mac_create_nsimage(const QIcon &icon); CGImageRef qt_mac_toCGImage(const QImage &qImage); CGImageRef qt_mac_toCGImageMask(const QImage &qImage); QImage qt_mac_toQImage(CGImageRef image); NSSize qt_mac_toNSSize(const QSize &qtSize); NSRect qt_mac_toNSRect(const QRect &rect); QRect qt_mac_toQRect(const NSRect &rect); QColor qt_mac_toQColor(const NSColor *color); QColor qt_mac_toQColor(CGColorRef color); // Creates a mutable shape, it's the caller's responsibility to release. HIMutableShapeRef qt_mac_QRegionToHIMutableShape(const QRegion ®ion); OSStatus qt_mac_drawCGImage(CGContextRef inContext, const CGRect *inBounds, CGImageRef inImage); QChar qt_mac_qtKey2CocoaKey(Qt::Key key); Qt::Key qt_mac_cocoaKey2QtKey(QChar keyCode); NSDragOperation qt_mac_mapDropAction(Qt::DropAction action); NSDragOperation qt_mac_mapDropActions(Qt::DropActions actions); Qt::DropAction qt_mac_mapNSDragOperation(NSDragOperation nsActions); Qt::DropActions qt_mac_mapNSDragOperations(NSDragOperation nsActions); // Misc void qt_mac_transformProccessToForegroundApplication(); QString qt_mac_removeMnemonics(const QString &original); CGColorSpaceRef qt_mac_genericColorSpace(); CGColorSpaceRef qt_mac_displayColorSpace(const QWidget *widget); CGColorSpaceRef qt_mac_colorSpaceForDeviceType(const QPaintDevice *paintDevice); QString qt_mac_applicationName(); int qt_mac_flipYCoordinate(int y); qreal qt_mac_flipYCoordinate(qreal y); QPointF qt_mac_flipPoint(const NSPoint &p); NSPoint qt_mac_flipPoint(const QPoint &p); NSPoint qt_mac_flipPoint(const QPointF &p); NSRect qt_mac_flipRect(const QRect &rect); Qt::MouseButton cocoaButton2QtButton(NSInteger buttonNum); bool qt_mac_execute_apple_script(const char *script, long script_len, AEDesc *ret); bool qt_mac_execute_apple_script(const char *script, AEDesc *ret); bool qt_mac_execute_apple_script(const QString &script, AEDesc *ret); // strip out '&' characters, and convert "&&" to a single '&', in menu // text - since menu text is sometimes decorated with these for Windows // accelerators. QString qt_mac_removeAmpersandEscapes(QString s); enum { QtCocoaEventSubTypeWakeup = SHRT_MAX, QtCocoaEventSubTypePostMessage = SHRT_MAX-1 }; class QCocoaPostMessageArgs { public: id target; SEL selector; int argCount; id arg1; id arg2; QCocoaPostMessageArgs(id target, SEL selector, int argCount=0, id arg1=0, id arg2=0) : target(target), selector(selector), argCount(argCount), arg1(arg1), arg2(arg2) { [target retain]; [arg1 retain]; [arg2 retain]; } ~QCocoaPostMessageArgs() { [arg2 release]; [arg1 release]; [target release]; } }; CGContextRef qt_mac_cg_context(QPaintDevice *pdev); template T qt_mac_resolveOption(const T &fallback, const QByteArray &environment) { // check for environment variable if (!environment.isEmpty()) { QByteArray env = qgetenv(environment); if (!env.isEmpty()) return T(env.toInt()); // works when T is bool, int. } return fallback; } template T qt_mac_resolveOption(const T &fallback, QWindow *window, const QByteArray &property, const QByteArray &environment) { // check for environment variable if (!environment.isEmpty()) { QByteArray env = qgetenv(environment); if (!env.isEmpty()) return T(env.toInt()); // works when T is bool, int. } // check for window property if (window && !property.isNull()) { QVariant windowProperty = window->property(property); if (windowProperty.isValid()) return windowProperty.value(); } // return default value. return fallback; } QT_END_NAMESPACE #endif //QCOCOAHELPERS_H