/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "qcocoascreen.h" #include "qcocoawindow.h" #include "qcocoahelpers.h" #include "qcocoaintegration.h" #include #include #include #include #include QT_BEGIN_NAMESPACE namespace CoreGraphics { Q_NAMESPACE enum DisplayChange { ReconfiguredWithFlagsMissing = 0, Moved = kCGDisplayMovedFlag, SetMain = kCGDisplaySetMainFlag, SetMode = kCGDisplaySetModeFlag, Added = kCGDisplayAddFlag, Removed = kCGDisplayRemoveFlag, Enabled = kCGDisplayEnabledFlag, Disabled = kCGDisplayDisabledFlag, Mirrored = kCGDisplayMirrorFlag, UnMirrored = kCGDisplayUnMirrorFlag, DesktopShapeChanged = kCGDisplayDesktopShapeChangedFlag }; Q_ENUM_NS(DisplayChange) } NSArray *QCocoaScreen::s_screenConfigurationBeforeUpdate = nil; void QCocoaScreen::initializeScreens() { updateScreens(); CGDisplayRegisterReconfigurationCallback([](CGDirectDisplayID displayId, CGDisplayChangeSummaryFlags flags, void *userInfo) { Q_UNUSED(userInfo); // Displays are reconfigured in batches, and we want to update our screens // once a batch ends, so that all the states of the displays are up to date. static int displayReconfigurationsInProgress = 0; const bool beforeReconfigure = flags & kCGDisplayBeginConfigurationFlag; qCDebug(lcQpaScreen).verbosity(0).nospace() << "Display " << displayId << (beforeReconfigure ? " about to reconfigure" : " was ") << QFlags(flags) << " with " << displayReconfigurationsInProgress << " display configuration(s) in progress"; if (!flags) { // CGDisplayRegisterReconfigurationCallback has been observed to be called // with flags unset. This seems like a bug. The callback is not paired with // a matching "completion" callback either, so we don't know whether to treat // it as a begin or end of reconfigure. return; } if (beforeReconfigure) { if (!displayReconfigurationsInProgress++) { // There might have been a screen reconfigure before this that // we didn't process yet, so do that now if that's the case. updateScreensIfNeeded(); Q_ASSERT(!s_screenConfigurationBeforeUpdate); s_screenConfigurationBeforeUpdate = NSScreen.screens; qCDebug(lcQpaScreen, "Display reconfigure transaction started" " with screen configuration %p", s_screenConfigurationBeforeUpdate); static void (^tryScreenUpdate)(); tryScreenUpdate = ^void () { qCDebug(lcQpaScreen) << "Attempting screen update from runloop block"; if (!updateScreensIfNeeded()) CFRunLoopPerformBlock(CFRunLoopGetMain(), kCFRunLoopCommonModes, tryScreenUpdate); }; CFRunLoopPerformBlock(CFRunLoopGetMain(), kCFRunLoopCommonModes, tryScreenUpdate); } } else { Q_ASSERT_X(displayReconfigurationsInProgress, "QCococaScreen", "Display configuration transactions are expected to be balanced"); if (!--displayReconfigurationsInProgress) { qCDebug(lcQpaScreen) << "Display reconfigure transaction completed"; // We optimistically update now, in case the NSScreens have changed updateScreensIfNeeded(); } } }, nullptr); static QMacNotificationObserver screenParameterObserver(NSApplication.sharedApplication, NSApplicationDidChangeScreenParametersNotification, [&]() { qCDebug(lcQpaScreen) << "Received screen parameter change notification"; updateScreensIfNeeded(); // As a last resort we update screens here }); } bool QCocoaScreen::updateScreensIfNeeded() { if (!s_screenConfigurationBeforeUpdate) { qCDebug(lcQpaScreen) << "QScreens have already been updated, all good"; return true; } if (s_screenConfigurationBeforeUpdate == NSScreen.screens) { qCDebug(lcQpaScreen) << "Still waiting for NSScreen configuration change"; return false; } qCDebug(lcQpaScreen, "NSScreen configuration changed to %p", NSScreen.screens); updateScreens(); s_screenConfigurationBeforeUpdate = nil; return true; } /* Update the list of available QScreens, and the properties of existing screens. At this point we rely on the NSScreen.screens to be up to date. */ void QCocoaScreen::updateScreens() { uint32_t displayCount = 0; if (CGGetOnlineDisplayList(0, nullptr, &displayCount) != kCGErrorSuccess) qFatal("Failed to get number of online displays"); QVector onlineDisplays(displayCount); if (CGGetOnlineDisplayList(displayCount, onlineDisplays.data(), &displayCount) != kCGErrorSuccess) qFatal("Failed to get online displays"); qCInfo(lcQpaScreen) << "Updating screens with" << displayCount << "online displays:" << onlineDisplays; // TODO: Verify whether we can always assume the main display is first int mainDisplayIndex = onlineDisplays.indexOf(CGMainDisplayID()); if (mainDisplayIndex < 0) { qCWarning(lcQpaScreen) << "Main display not in list of online displays!"; } else if (mainDisplayIndex > 0) { qCWarning(lcQpaScreen) << "Main display not first display, making sure it is"; onlineDisplays.move(mainDisplayIndex, 0); } for (CGDirectDisplayID displayId : onlineDisplays) { Q_ASSERT(CGDisplayIsOnline(displayId)); if (CGDisplayMirrorsDisplay(displayId)) continue; // A single physical screen can map to multiple displays IDs, // depending on which GPU is in use or which physical port the // screen is connected to. By mapping the display ID to a UUID, // which are shared between displays that target the same screen, // we can pick an existing QScreen to update instead of needlessly // adding and removing QScreens. QCFType uuid = CGDisplayCreateUUIDFromDisplayID(displayId); Q_ASSERT(uuid); if (QCocoaScreen *existingScreen = QCocoaScreen::get(uuid)) { existingScreen->update(displayId); qCInfo(lcQpaScreen) << "Updated" << existingScreen; if (CGDisplayIsMain(displayId) && existingScreen != qGuiApp->primaryScreen()->handle()) { qCInfo(lcQpaScreen) << "Primary screen changed to" << existingScreen; QWindowSystemInterface::handlePrimaryScreenChanged(existingScreen); } } else { QCocoaScreen::add(displayId); } } for (QScreen *screen : QGuiApplication::screens()) { QCocoaScreen *platformScreen = static_cast(screen->handle()); if (!platformScreen->isOnline() || platformScreen->isMirroring()) platformScreen->remove(); } } void QCocoaScreen::add(CGDirectDisplayID displayId) { const bool isPrimary = CGDisplayIsMain(displayId); QCocoaScreen *cocoaScreen = new QCocoaScreen(displayId); qCInfo(lcQpaScreen) << "Adding" << cocoaScreen << (isPrimary ? "as new primary screen" : ""); QWindowSystemInterface::handleScreenAdded(cocoaScreen, isPrimary); } QCocoaScreen::QCocoaScreen(CGDirectDisplayID displayId) : QPlatformScreen(), m_displayId(displayId) { update(m_displayId); m_cursor = new QCocoaCursor; } void QCocoaScreen::cleanupScreens() { // Remove screens in reverse order to avoid crash in case of multiple screens for (QScreen *screen : backwards(QGuiApplication::screens())) static_cast(screen->handle())->remove(); } void QCocoaScreen::remove() { // This may result in the application responding to QGuiApplication::screenRemoved // by moving the window to another screen, either by setGeometry, or by setScreen. // If the window isn't moved by the application, Qt will as a fallback move it to // the primary screen via setScreen. Due to the way setScreen works, this won't // actually recreate the window on the new screen, it will just assign the new // QScreen to the window. The associated NSWindow will have an NSScreen determined // by AppKit. AppKit will then move the window to another screen by changing the // geometry, and we will get a callback in QCocoaWindow::windowDidMove and then // QCocoaWindow::windowDidChangeScreen. At that point the window will appear to have // already changed its screen, but that's only true if comparing the Qt screens, // not when comparing the NSScreens. qCInfo(lcQpaScreen) << "Removing " << this; QWindowSystemInterface::handleScreenRemoved(this); } QCocoaScreen::~QCocoaScreen() { Q_ASSERT_X(!screen(), "QCocoaScreen", "QScreen should be deleted first"); delete m_cursor; CVDisplayLinkRelease(m_displayLink); if (m_displayLinkSource) dispatch_release(m_displayLinkSource); } static QString displayName(CGDirectDisplayID displayID) { QIOType iterator; if (IOServiceGetMatchingServices(kIOMasterPortDefault, IOServiceMatching("IODisplayConnect"), &iterator)) return QString(); QIOType display; while ((display = IOIteratorNext(iterator)) != 0) { NSDictionary *info = [(__bridge NSDictionary*)IODisplayCreateInfoDictionary( display, kIODisplayOnlyPreferredName) autorelease]; if ([[info objectForKey:@kDisplayVendorID] longValue] != CGDisplayVendorNumber(displayID)) continue; if ([[info objectForKey:@kDisplayProductID] longValue] != CGDisplayModelNumber(displayID)) continue; if ([[info objectForKey:@kDisplaySerialNumber] longValue] != CGDisplaySerialNumber(displayID)) continue; NSDictionary *localizedNames = [info objectForKey:@kDisplayProductName]; if (![localizedNames count]) break; // Correct screen, but no name in dictionary return QString::fromNSString([localizedNames objectForKey:[[localizedNames allKeys] objectAtIndex:0]]); } return QString(); } void QCocoaScreen::update(CGDirectDisplayID displayId) { if (displayId != m_displayId) { qCDebug(lcQpaScreen) << "Reconnecting" << this << "as display" << displayId; m_displayId = displayId; } Q_ASSERT(isOnline()); const QRect previousGeometry = m_geometry; const QRect previousAvailableGeometry = m_availableGeometry; const QDpi previousLogicalDpi = m_logicalDpi; const qreal previousRefreshRate = m_refreshRate; // Some properties are only available via NSScreen NSScreen *nsScreen = nativeScreen(); Q_ASSERT(nsScreen); // The reference screen for the geometry is always the primary screen QRectF primaryScreenGeometry = QRectF::fromCGRect(CGDisplayBounds(CGMainDisplayID())); m_geometry = qt_mac_flip(QRectF::fromCGRect(nsScreen.frame), primaryScreenGeometry).toRect(); m_availableGeometry = qt_mac_flip(QRectF::fromCGRect(nsScreen.visibleFrame), primaryScreenGeometry).toRect(); m_devicePixelRatio = nsScreen.backingScaleFactor; m_format = QImage::Format_RGB32; m_depth = NSBitsPerPixelFromDepth(nsScreen.depth); CGSize size = CGDisplayScreenSize(m_displayId); m_physicalSize = QSizeF(size.width, size.height); m_logicalDpi.first = 72; m_logicalDpi.second = 72; QCFType displayMode = CGDisplayCopyDisplayMode(m_displayId); float refresh = CGDisplayModeGetRefreshRate(displayMode); m_refreshRate = refresh > 0 ? refresh : 60.0; m_name = displayName(m_displayId); const bool didChangeGeometry = m_geometry != previousGeometry || m_availableGeometry != previousAvailableGeometry; if (didChangeGeometry) QWindowSystemInterface::handleScreenGeometryChange(screen(), geometry(), availableGeometry()); if (m_logicalDpi != previousLogicalDpi) QWindowSystemInterface::handleScreenLogicalDotsPerInchChange(screen(), m_logicalDpi.first, m_logicalDpi.second); if (m_refreshRate != previousRefreshRate) QWindowSystemInterface::handleScreenRefreshRateChange(screen(), m_refreshRate); } // ----------------------- Display link ----------------------- Q_LOGGING_CATEGORY(lcQpaScreenUpdates, "qt.qpa.screen.updates", QtCriticalMsg); void QCocoaScreen::requestUpdate() { Q_ASSERT(m_displayId); if (!m_displayLink) { CVDisplayLinkCreateWithCGDisplay(m_displayId, &m_displayLink); CVDisplayLinkSetOutputCallback(m_displayLink, [](CVDisplayLinkRef, const CVTimeStamp*, const CVTimeStamp*, CVOptionFlags, CVOptionFlags*, void* displayLinkContext) -> int { // FIXME: It would be nice if update requests would include timing info static_cast(displayLinkContext)->deliverUpdateRequests(); return kCVReturnSuccess; }, this); qCDebug(lcQpaScreenUpdates) << "Display link created for" << this; // During live window resizing -[NSWindow _resizeWithEvent:] will spin a local event loop // in event-tracking mode, dequeuing only the mouse drag events needed to update the window's // frame. It will repeatedly spin this loop until no longer receiving any mouse drag events, // and will then update the frame (effectively coalescing/compressing the events). Unfortunately // the events are pulled out using -[NSApplication nextEventMatchingEventMask:untilDate:inMode:dequeue:] // which internally uses CFRunLoopRunSpecific, so the event loop will also process GCD queues and other // runloop sources that have been added to the tracking mode. This includes the GCD display-link // source that we use to marshal the display-link callback over to the main thread. If the // subsequent delivery of the update-request on the main thread stalls due to inefficient // user code, the NSEventThread will have had time to deliver additional mouse drag events, // and the logic in -[NSWindow _resizeWithEvent:] will keep on compressing events and never // get to the point of actually updating the window frame, making it seem like the window // is stuck in its original size. Only when the user stops moving their mouse, and the event // queue is completely drained of drag events, will the window frame be updated. // By keeping an event tap listening for drag events, registered as a version 1 runloop source, // we prevent the GCD source from being prioritized, giving the resize logic enough time // to finish coalescing the events. This is incidental, but conveniently gives us the behavior // we are looking for, interleaving display-link updates and resize events. static CFMachPortRef eventTap = []() { CFMachPortRef eventTap = CGEventTapCreateForPid(getpid(), kCGTailAppendEventTap, kCGEventTapOptionListenOnly, NSEventMaskLeftMouseDragged, [](CGEventTapProxy, CGEventType type, CGEventRef event, void *) -> CGEventRef { if (type == kCGEventTapDisabledByTimeout) qCWarning(lcQpaScreenUpdates) << "Event tap disabled due to timeout!"; return event; // Listen only tap, so what we return doesn't really matter }, nullptr); CGEventTapEnable(eventTap, false); // Event taps are normally enabled when created static CFRunLoopSourceRef runLoopSource = CFMachPortCreateRunLoopSource(kCFAllocatorDefault, eventTap, 0); CFRunLoopAddSource(CFRunLoopGetCurrent(), runLoopSource, kCFRunLoopCommonModes); NSNotificationCenter *center = [NSNotificationCenter defaultCenter]; [center addObserverForName:NSWindowWillStartLiveResizeNotification object:nil queue:nil usingBlock:^(NSNotification *notification) { qCDebug(lcQpaScreenUpdates) << "Live resize of" << notification.object << "started. Enabling event tap"; CGEventTapEnable(eventTap, true); }]; [center addObserverForName:NSWindowDidEndLiveResizeNotification object:nil queue:nil usingBlock:^(NSNotification *notification) { qCDebug(lcQpaScreenUpdates) << "Live resize of" << notification.object << "ended. Disabling event tap"; CGEventTapEnable(eventTap, false); }]; return eventTap; }(); Q_UNUSED(eventTap); } if (!CVDisplayLinkIsRunning(m_displayLink)) { qCDebug(lcQpaScreenUpdates) << "Starting display link for" << this; CVDisplayLinkStart(m_displayLink); } } // Helper to allow building up debug output in multiple steps struct DeferredDebugHelper { DeferredDebugHelper(const QLoggingCategory &cat) { if (cat.isDebugEnabled()) debug = new QDebug(QMessageLogger().debug(cat).nospace()); } ~DeferredDebugHelper() { flushOutput(); } void flushOutput() { if (debug) { delete debug; debug = nullptr; } } QDebug *debug = nullptr; }; #define qDeferredDebug(helper) if (Q_UNLIKELY(helper.debug)) *helper.debug void QCocoaScreen::deliverUpdateRequests() { if (!isOnline()) return; QMacAutoReleasePool pool; // The CVDisplayLink callback is a notification that it's a good time to produce a new frame. // Since the callback is delivered on a separate thread we have to marshal it over to the // main thread, as Qt requires update requests to be delivered there. This needs to happen // asynchronously, as otherwise we may end up deadlocking if the main thread calls back // into any of the CVDisplayLink APIs. if (!NSThread.isMainThread) { // We're explicitly not using the data of the GCD source to track the pending updates, // as the data isn't reset to 0 until after the event handler, and also doesn't update // during the event handler, both of which we need to track late frames. const int pendingUpdates = ++m_pendingUpdates; DeferredDebugHelper screenUpdates(lcQpaScreenUpdates()); qDeferredDebug(screenUpdates) << "display link callback for screen " << m_displayId; if (const int framesAheadOfDelivery = pendingUpdates - 1) { // If we have more than one update pending it means that a previous display link callback // has not been fully processed on the main thread, either because GCD hasn't delivered // it on the main thread yet, because the processing of the update request is taking // too long, or because the update request was deferred due to window live resizing. qDeferredDebug(screenUpdates) << ", " << framesAheadOfDelivery << " frame(s) ahead"; } qDeferredDebug(screenUpdates) << "; signaling dispatch source"; if (!m_displayLinkSource) { m_displayLinkSource = dispatch_source_create(DISPATCH_SOURCE_TYPE_DATA_ADD, 0, 0, dispatch_get_main_queue()); dispatch_source_set_event_handler(m_displayLinkSource, ^{ deliverUpdateRequests(); }); dispatch_resume(m_displayLinkSource); } dispatch_source_merge_data(m_displayLinkSource, 1); } else { DeferredDebugHelper screenUpdates(lcQpaScreenUpdates()); qDeferredDebug(screenUpdates) << "gcd event handler on main thread"; const int pendingUpdates = m_pendingUpdates; if (pendingUpdates > 1) qDeferredDebug(screenUpdates) << ", " << (pendingUpdates - 1) << " frame(s) behind display link"; screenUpdates.flushOutput(); bool pauseUpdates = true; auto windows = QGuiApplication::allWindows(); for (int i = 0; i < windows.size(); ++i) { QWindow *window = windows.at(i); auto *platformWindow = static_cast(window->handle()); if (!platformWindow) continue; if (!platformWindow->hasPendingUpdateRequest()) continue; if (window->screen() != screen()) continue; // Skip windows that are not doing update requests via display link if (!platformWindow->updatesWithDisplayLink()) continue; platformWindow->deliverUpdateRequest(); // Another update request was triggered, keep the display link running if (platformWindow->hasPendingUpdateRequest()) pauseUpdates = false; } if (pauseUpdates) { // Pause the display link if there are no pending update requests qCDebug(lcQpaScreenUpdates) << "Stopping display link for" << this; CVDisplayLinkStop(m_displayLink); } if (const int missedUpdates = m_pendingUpdates.fetchAndStoreRelaxed(0) - pendingUpdates) { qCWarning(lcQpaScreenUpdates) << "main thread missed" << missedUpdates << "update(s) from display link during update request delivery"; } } } bool QCocoaScreen::isRunningDisplayLink() const { return m_displayLink && CVDisplayLinkIsRunning(m_displayLink); } // ----------------------------------------------------------- QPlatformScreen::SubpixelAntialiasingType QCocoaScreen::subpixelAntialiasingTypeHint() const { QPlatformScreen::SubpixelAntialiasingType type = QPlatformScreen::subpixelAntialiasingTypeHint(); if (type == QPlatformScreen::Subpixel_None) { // Every OSX machine has RGB pixels unless a peculiar or rotated non-Apple screen is attached type = QPlatformScreen::Subpixel_RGB; } return type; } QWindow *QCocoaScreen::topLevelAt(const QPoint &point) const { NSPoint screenPoint = mapToNative(point); // Search (hit test) for the top-level window. [NSWidow windowNumberAtPoint: // belowWindowWithWindowNumber] may return windows that are not interesting // to Qt. The search iterates until a suitable window or no window is found. NSInteger topWindowNumber = 0; QWindow *window = nullptr; do { // Get the top-most window, below any previously rejected window. topWindowNumber = [NSWindow windowNumberAtPoint:screenPoint belowWindowWithWindowNumber:topWindowNumber]; // Continue the search if the window does not belong to this process. NSWindow *nsWindow = [NSApp windowWithWindowNumber:topWindowNumber]; if (!nsWindow) continue; // Continue the search if the window does not belong to Qt. if (![nsWindow conformsToProtocol:@protocol(QNSWindowProtocol)]) continue; QCocoaWindow *cocoaWindow = qnsview_cast(nsWindow.contentView).platformWindow; if (!cocoaWindow) continue; window = cocoaWindow->window(); // Continue the search if the window is not a top-level window. if (!window->isTopLevel()) continue; // Stop searching. The current window is the correct window. break; } while (topWindowNumber > 0); return window; } /*! \internal Coordinates are in screen coordinates if \a view is 0, otherwise they are in view coordiantes. */ QPixmap QCocoaScreen::grabWindow(WId view, int x, int y, int width, int height) const { /* Grab the grabRect section of the specified display into a pixmap that has sRGB color spec. Once Qt supports a fully color-managed flow and conversions that don't lose the colorspec information, we would want the image to maintain the color spec of the display from which it was grabbed. Ultimately, rendering the returned pixmap on the same display from which it was grabbed should produce identical visual results. */ auto grabFromDisplay = [](CGDirectDisplayID displayId, const QRect &grabRect) -> QPixmap { QCFType image = CGDisplayCreateImageForRect(displayId, grabRect.toCGRect()); const QCFType sRGBcolorSpace = CGColorSpaceCreateWithName(kCGColorSpaceSRGB); if (CGImageGetColorSpace(image) != sRGBcolorSpace) { qCDebug(lcQpaScreen) << "applying color correction for display" << displayId; image = CGImageCreateCopyWithColorSpace(image, sRGBcolorSpace); } QPixmap pixmap = QPixmap::fromImage(qt_mac_toQImage(image)); pixmap.setDevicePixelRatio(nativeScreenForDisplayId(displayId).backingScaleFactor); return pixmap; }; QRect grabRect = QRect(x, y, width, height); qCDebug(lcQpaScreen) << "input grab rect" << grabRect; if (!view) { // coordinates are relative to the screen if (!grabRect.isValid()) // entire screen grabRect = QRect(QPoint(0, 0), geometry().size()); else grabRect.translate(-geometry().topLeft()); return grabFromDisplay(displayId(), grabRect); } // grab the window; grab rect in window coordinates might span multiple screens NSView *nsView = reinterpret_cast(view); NSPoint windowPoint = [nsView convertPoint:NSMakePoint(0, 0) toView:nil]; NSRect screenRect = [nsView.window convertRectToScreen:NSMakeRect(windowPoint.x, windowPoint.y, 1, 1)]; QPoint position = mapFromNative(screenRect.origin).toPoint(); QSize size = QRectF::fromCGRect(NSRectToCGRect(nsView.bounds)).toRect().size(); QRect windowRect = QRect(position, size); if (!grabRect.isValid()) grabRect = windowRect; else grabRect.translate(windowRect.topLeft()); // Find which displays to grab from const int maxDisplays = 128; CGDirectDisplayID displays[maxDisplays]; CGDisplayCount displayCount; CGRect cgRect = grabRect.isValid() ? grabRect.toCGRect() : CGRectInfinite; const CGDisplayErr err = CGGetDisplaysWithRect(cgRect, maxDisplays, displays, &displayCount); if (err || displayCount == 0) return QPixmap(); qCDebug(lcQpaScreen) << "final grab rect" << grabRect << "from" << displayCount << "displays"; // Grab images from each display QVector pixmaps; QVector destinations; for (uint i = 0; i < displayCount; ++i) { auto display = displays[i]; const QRect displayBounds = QRectF::fromCGRect(CGDisplayBounds(display)).toRect(); const QRect grabBounds = displayBounds.intersected(grabRect); if (grabBounds.isNull()) { destinations.append(QRect()); pixmaps.append(QPixmap()); continue; } const QRect displayLocalGrabBounds = QRect(QPoint(grabBounds.topLeft() - displayBounds.topLeft()), grabBounds.size()); qCDebug(lcQpaScreen) << "grab display" << i << "global" << grabBounds << "local" << displayLocalGrabBounds; QPixmap displayPixmap = grabFromDisplay(display, displayLocalGrabBounds); // Fast path for when grabbing from a single screen only if (displayCount == 1) return displayPixmap; qCDebug(lcQpaScreen) << "grab sub-image size" << displayPixmap.size() << "devicePixelRatio" << displayPixmap.devicePixelRatio(); pixmaps.append(displayPixmap); const QRect destBounds = QRect(QPoint(grabBounds.topLeft() - grabRect.topLeft()), grabBounds.size()); destinations.append(destBounds); } // Determine the highest dpr, which becomes the dpr for the returned pixmap. qreal dpr = 1.0; for (uint i = 0; i < displayCount; ++i) dpr = qMax(dpr, pixmaps.at(i).devicePixelRatio()); // Allocate target pixmap and draw each screen's content qCDebug(lcQpaScreen) << "Create grap pixmap" << grabRect.size() << "at devicePixelRatio" << dpr; QPixmap windowPixmap(grabRect.size() * dpr); windowPixmap.setDevicePixelRatio(dpr); windowPixmap.fill(Qt::transparent); QPainter painter(&windowPixmap); for (uint i = 0; i < displayCount; ++i) painter.drawPixmap(destinations.at(i), pixmaps.at(i)); return windowPixmap; } bool QCocoaScreen::isOnline() const { // When a display is disconnected CGDisplayIsOnline and other CGDisplay // functions that take a displayId will not return false, but will start // returning -1 to signal that the displayId is invalid. Some functions // will also assert or even crash in this case, so it's important that // we double check if a display is online before calling other functions. auto isOnline = CGDisplayIsOnline(m_displayId); static const uint32_t kCGDisplayIsDisconnected = int32_t(-1); return isOnline != kCGDisplayIsDisconnected && isOnline; } /* Returns true if a screen is mirroring another screen */ bool QCocoaScreen::isMirroring() const { if (!isOnline()) return false; return CGDisplayMirrorsDisplay(m_displayId); } /*! The screen used as a reference for global window geometry */ QCocoaScreen *QCocoaScreen::primaryScreen() { // Note: The primary screen that Qt knows about may not match the current CGMainDisplayID() // if macOS has not yet been able to inform us that the main display has changed, but we // will update the primary screen accordingly once the reconfiguration callback comes in. return static_cast(QGuiApplication::primaryScreen()->handle()); } QList QCocoaScreen::virtualSiblings() const { QList siblings; // Screens on macOS are always part of the same virtual desktop for (QScreen *screen : QGuiApplication::screens()) siblings << screen->handle(); return siblings; } QCocoaScreen *QCocoaScreen::get(NSScreen *nsScreen) { if (s_screenConfigurationBeforeUpdate) { qCWarning(lcQpaScreen) << "Trying to resolve screen while waiting for screen reconfigure!"; if (!updateScreensIfNeeded()) qCWarning(lcQpaScreen) << "Failed to do last minute screen update. Expect crashes."; } return get(nsScreen.qt_displayId); } QCocoaScreen *QCocoaScreen::get(CGDirectDisplayID displayId) { for (QScreen *screen : QGuiApplication::screens()) { QCocoaScreen *cocoaScreen = static_cast(screen->handle()); if (cocoaScreen->m_displayId == displayId) return cocoaScreen; } return nullptr; } QCocoaScreen *QCocoaScreen::get(CFUUIDRef uuid) { for (QScreen *screen : QGuiApplication::screens()) { auto *platformScreen = static_cast(screen->handle()); if (!platformScreen->isOnline()) continue; auto displayId = platformScreen->displayId(); QCFType candidateUuid(CGDisplayCreateUUIDFromDisplayID(displayId)); Q_ASSERT(candidateUuid); if (candidateUuid == uuid) return platformScreen; } return nullptr; } NSScreen *QCocoaScreen::nativeScreenForDisplayId(CGDirectDisplayID displayId) { for (NSScreen *screen in NSScreen.screens) { if (screen.qt_displayId == displayId) return screen; } return nil; } NSScreen *QCocoaScreen::nativeScreen() const { if (!m_displayId) return nil; // The display has been disconnected return nativeScreenForDisplayId(m_displayId); } CGPoint QCocoaScreen::mapToNative(const QPointF &pos, QCocoaScreen *screen) { Q_ASSERT(screen); return qt_mac_flip(pos, screen->geometry()).toCGPoint(); } CGRect QCocoaScreen::mapToNative(const QRectF &rect, QCocoaScreen *screen) { Q_ASSERT(screen); return qt_mac_flip(rect, screen->geometry()).toCGRect(); } QPointF QCocoaScreen::mapFromNative(CGPoint pos, QCocoaScreen *screen) { Q_ASSERT(screen); return qt_mac_flip(QPointF::fromCGPoint(pos), screen->geometry()); } QRectF QCocoaScreen::mapFromNative(CGRect rect, QCocoaScreen *screen) { Q_ASSERT(screen); return qt_mac_flip(QRectF::fromCGRect(rect), screen->geometry()); } #ifndef QT_NO_DEBUG_STREAM QDebug operator<<(QDebug debug, const QCocoaScreen *screen) { QDebugStateSaver saver(debug); debug.nospace(); debug << "QCocoaScreen(" << (const void *)screen; if (screen) { debug << ", " << screen->name(); if (screen->isOnline()) { if (CGDisplayIsAsleep(screen->displayId())) debug << ", Sleeping"; if (auto mirroring = CGDisplayMirrorsDisplay(screen->displayId())) debug << ", mirroring=" << mirroring; } else { debug << ", Offline"; } debug << ", " << screen->geometry(); debug << ", dpr=" << screen->devicePixelRatio(); debug << ", displayId=" << screen->displayId(); if (auto nativeScreen = screen->nativeScreen()) debug << ", " << nativeScreen; } debug << ')'; return debug; } #endif // !QT_NO_DEBUG_STREAM #include "qcocoascreen.moc" QT_END_NAMESPACE @implementation NSScreen (QtExtras) - (CGDirectDisplayID)qt_displayId { return [self.deviceDescription[@"NSScreenNumber"] unsignedIntValue]; } @end