/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT_MAC_P_H #define QT_MAC_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qmacdefines_mac.h" #ifdef __OBJC__ #include #include #endif #include #include "QtCore/qglobal.h" #include "QtCore/qvariant.h" #include "QtCore/qmimedata.h" #include "QtCore/qpointer.h" #include "private/qcore_mac_p.h" #include "QtGui/qpainter.h" QT_BEGIN_NAMESPACE class QWidget; class QDragMoveEvent; // Simple class to manage short-lived regions class QMacSmartQuickDrawRegion { RgnHandle qdRgn; Q_DISABLE_COPY(QMacSmartQuickDrawRegion) public: explicit QMacSmartQuickDrawRegion(RgnHandle rgn) : qdRgn(rgn) {} ~QMacSmartQuickDrawRegion() { extern void qt_mac_dispose_rgn(RgnHandle); // qregion_mac.cpp qt_mac_dispose_rgn(qdRgn); } operator RgnHandle() { return qdRgn; } }; class Q_WIDGETS_EXPORT QMacWindowChangeEvent { private: static QList *change_events; public: QMacWindowChangeEvent() { } virtual ~QMacWindowChangeEvent() { } static inline void exec(bool ) { } protected: virtual void windowChanged() = 0; virtual void flushWindowChanged() = 0; }; class QMacCGContext { CGContextRef context; public: QMacCGContext(QPainter *p); //qpaintengine_mac.mm inline QMacCGContext() { context = 0; } inline QMacCGContext(QPaintDevice *pdev) { extern CGContextRef qt_mac_cg_context(QPaintDevice *); context = qt_mac_cg_context(pdev); } inline QMacCGContext(CGContextRef cg, bool takeOwnership=false) { context = cg; if(!takeOwnership) CGContextRetain(context); } inline QMacCGContext(const QMacCGContext ©) : context(0) { *this = copy; } inline ~QMacCGContext() { if(context) CGContextRelease(context); } inline bool isNull() const { return context; } inline operator CGContextRef() { return context; } inline QMacCGContext &operator=(const QMacCGContext ©) { if(context) CGContextRelease(context); context = copy.context; CGContextRetain(context); return *this; } inline QMacCGContext &operator=(CGContextRef cg) { if(context) CGContextRelease(context); context = cg; CGContextRetain(context); //we do not take ownership return *this; } }; class QMacInternalPasteboardMime; class QMimeData; extern QPaintDevice *qt_mac_safe_pdev; //qapplication_mac.cpp extern OSWindowRef qt_mac_window_for(const QWidget*); //qwidget_mac.mm extern OSViewRef qt_mac_nativeview_for(const QWidget *); //qwidget_mac.mm extern QPoint qt_mac_nativeMapFromParent(const QWidget *child, const QPoint &pt); //qwidget_mac.mm #ifdef check # undef check #endif struct QMacDndAnswerRecord { QRect rect; Qt::KeyboardModifiers modifiers; Qt::MouseButtons buttons; Qt::DropAction lastAction; unsigned int lastOperation; void clear() { rect = QRect(); modifiers = Qt::NoModifier; buttons = Qt::NoButton; lastAction = Qt::IgnoreAction; lastOperation = 0; } }; extern QMacDndAnswerRecord qt_mac_dnd_answer_rec; void qt_mac_copy_answer_rect(const QDragMoveEvent &event); bool qt_mac_mouse_inside_answer_rect(QPoint mouse); QT_END_NAMESPACE #endif // QT_MAC_P_H