/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwindowsdirect2dbitmap.h" #include "qwindowsdirect2dcontext.h" #include "qwindowsdirect2dhelpers.h" #include "qwindowsdirect2ddevicecontext.h" #include #include #include using Microsoft::WRL::ComPtr; QT_BEGIN_NAMESPACE class QWindowsDirect2DBitmapPrivate { public: QWindowsDirect2DBitmapPrivate(ID2D1DeviceContext *dc = 0, ID2D1Bitmap1 *bm = 0) : deviceContext(new QWindowsDirect2DDeviceContext(dc)) , bitmap(bm) { deviceContext->get()->SetTarget(bm); } D2D1_BITMAP_PROPERTIES1 bitmapProperties() const { FLOAT dpiX, dpiY; QWindowsDirect2DContext::instance()->d2dFactory()->GetDesktopDpi(&dpiX, &dpiY); return D2D1::BitmapProperties1( D2D1_BITMAP_OPTIONS_TARGET, D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED), dpiX, dpiY); } bool resize(int width, int height, const void *data = 0, int pitch = 0) { deviceContext->get()->SetTarget(0); bitmap.Reset(); D2D1_SIZE_U size = { UINT32(width), UINT32(height) }; HRESULT hr = deviceContext->get()->CreateBitmap(size, data, UINT32(pitch), bitmapProperties(), bitmap.ReleaseAndGetAddressOf()); if (SUCCEEDED(hr)) deviceContext->get()->SetTarget(bitmap.Get()); else qWarning("%s: Could not create bitmap: %#lx", __FUNCTION__, hr); return SUCCEEDED(hr); } QImage toImage(const QRect &rect) { if (!bitmap) return QImage(); ComPtr mappingCopy; HRESULT hr = S_OK; D2D1_SIZE_U size = bitmap->GetPixelSize(); D2D1_BITMAP_PROPERTIES1 properties = bitmapProperties(); properties.bitmapOptions = D2D1_BITMAP_OPTIONS_CANNOT_DRAW | D2D1_BITMAP_OPTIONS_CPU_READ; hr = deviceContext->get()->CreateBitmap(size, NULL, 0, properties, &mappingCopy); if (FAILED(hr)) { qWarning("%s: Could not create bitmap: %#lx", __FUNCTION__, hr); return QImage(); } hr = mappingCopy->CopyFromBitmap(NULL, bitmap.Get(), NULL); if (FAILED(hr)) { qWarning("%s: Could not copy from bitmap: %#lx", __FUNCTION__, hr); return QImage(); } D2D1_MAPPED_RECT mappedRect; hr = mappingCopy->Map(D2D1_MAP_OPTIONS_READ, &mappedRect); if (FAILED(hr)) { qWarning("%s: Could not map: %#lx", __FUNCTION__, hr); return QImage(); } return QImage(static_cast(mappedRect.bits), int(size.width), int(size.height), int(mappedRect.pitch), QImage::Format_ARGB32_Premultiplied).copy(rect); } QScopedPointer deviceContext; ComPtr bitmap; }; QWindowsDirect2DBitmap::QWindowsDirect2DBitmap() : d_ptr(new QWindowsDirect2DBitmapPrivate) { } QWindowsDirect2DBitmap::QWindowsDirect2DBitmap(ID2D1Bitmap1 *bitmap, ID2D1DeviceContext *dc) : d_ptr(new QWindowsDirect2DBitmapPrivate(dc, bitmap)) { } QWindowsDirect2DBitmap::~QWindowsDirect2DBitmap() { } bool QWindowsDirect2DBitmap::resize(int width, int height) { Q_D(QWindowsDirect2DBitmap); return d->resize(width, height); } bool QWindowsDirect2DBitmap::fromImage(const QImage &image, Qt::ImageConversionFlags flags) { Q_D(QWindowsDirect2DBitmap); QImage converted = image.convertToFormat(QImage::Format_ARGB32_Premultiplied, flags); return d->resize(converted.width(), converted.height(), converted.constBits(), converted.bytesPerLine()); } ID2D1Bitmap1* QWindowsDirect2DBitmap::bitmap() const { Q_D(const QWindowsDirect2DBitmap); return d->bitmap.Get(); } QWindowsDirect2DDeviceContext *QWindowsDirect2DBitmap::deviceContext() const { Q_D(const QWindowsDirect2DBitmap); return d->deviceContext.data(); } void QWindowsDirect2DBitmap::fill(const QColor &color) { Q_D(QWindowsDirect2DBitmap); d->deviceContext->begin(); d->deviceContext->get()->Clear(to_d2d_color_f(color)); d->deviceContext->end(); } QImage QWindowsDirect2DBitmap::toImage(const QRect &rect) { Q_D(QWindowsDirect2DBitmap); return d->toImage(rect); } QSize QWindowsDirect2DBitmap::size() const { Q_D(const QWindowsDirect2DBitmap); D2D1_SIZE_U size = d->bitmap->GetPixelSize(); return QSize(int(size.width), int(size.height)); } QT_END_NAMESPACE