/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QWINDOWSDIRECT2DCONTEXT_H #define QWINDOWSDIRECT2DCONTEXT_H #include struct ID3D11Device; struct ID2D1Device; struct ID2D1Factory1; struct IDXGIFactory2; struct ID3D11DeviceContext; struct IDWriteFactory; struct IDWriteGdiInterop; QT_BEGIN_NAMESPACE class QWindowsDirect2DContextPrivate; class QWindowsDirect2DContext { Q_DECLARE_PRIVATE( QWindowsDirect2DContext ) public: QWindowsDirect2DContext(); ~QWindowsDirect2DContext(); bool init(); static QWindowsDirect2DContext *instance(); ID3D11Device *d3dDevice() const; ID2D1Device *d2dDevice() const; ID2D1Factory1 *d2dFactory() const; IDXGIFactory2 *dxgiFactory() const; ID3D11DeviceContext *d3dDeviceContext() const; IDWriteFactory *dwriteFactory() const; IDWriteGdiInterop *dwriteGdiInterop() const; private: QScopedPointer d_ptr; }; QT_END_NAMESPACE #endif // QWINDOWSDIRECT2DCONTEXT_H