/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwindowsdirect2dcontext.h" #include "qwindowsdirect2dhelpers.h" #include "qwindowsdirect2ddevicecontext.h" #include using Microsoft::WRL::ComPtr; QT_BEGIN_NAMESPACE class QWindowsDirect2DDeviceContextPrivate { public: QWindowsDirect2DDeviceContextPrivate(ID2D1DeviceContext *dc) : deviceContext(dc) , refCount(0) { if (!dc) { HRESULT hr = QWindowsDirect2DContext::instance()->d2dDevice()->CreateDeviceContext( D2D1_DEVICE_CONTEXT_OPTIONS_NONE, &deviceContext); if (Q_UNLIKELY(FAILED(hr))) qFatal("%s: Couldn't create Direct2D Device Context: %#x", __FUNCTION__, hr); } Q_ASSERT(deviceContext); deviceContext->SetUnitMode(D2D1_UNIT_MODE_PIXELS); } void begin() { Q_ASSERT(deviceContext); Q_ASSERT(refCount >= 0); if (refCount == 0) deviceContext->BeginDraw(); refCount++; } bool end() { Q_ASSERT(deviceContext); Q_ASSERT(refCount > 0); bool success = true; refCount--; if (refCount == 0) { D2D1_TAG tag1, tag2; HRESULT hr = deviceContext->EndDraw(&tag1, &tag2); if (FAILED(hr)) { success = false; qWarning("%s: EndDraw failed: %#x, tag1: %lld, tag2: %lld", __FUNCTION__, hr, tag1, tag2); } } return success; } ComPtr deviceContext; int refCount; }; QWindowsDirect2DDeviceContext::QWindowsDirect2DDeviceContext(ID2D1DeviceContext *dc) : d_ptr(new QWindowsDirect2DDeviceContextPrivate(dc)) { } QWindowsDirect2DDeviceContext::~QWindowsDirect2DDeviceContext() { } ID2D1DeviceContext *QWindowsDirect2DDeviceContext::get() const { Q_D(const QWindowsDirect2DDeviceContext); Q_ASSERT(d->deviceContext); return d->deviceContext.Get(); } void QWindowsDirect2DDeviceContext::begin() { Q_D(QWindowsDirect2DDeviceContext); d->begin(); } bool QWindowsDirect2DDeviceContext::end() { Q_D(QWindowsDirect2DDeviceContext); return d->end(); } void QWindowsDirect2DDeviceContext::suspend() { Q_D(QWindowsDirect2DDeviceContext); if (d->refCount > 0) d->deviceContext->EndDraw(); } void QWindowsDirect2DDeviceContext::resume() { Q_D(QWindowsDirect2DDeviceContext); if (d->refCount > 0) d->deviceContext->BeginDraw(); } QWindowsDirect2DDeviceContextSuspender::QWindowsDirect2DDeviceContextSuspender(QWindowsDirect2DDeviceContext *dc) : m_dc(dc) { Q_ASSERT(m_dc); m_dc->suspend(); } QWindowsDirect2DDeviceContextSuspender::~QWindowsDirect2DDeviceContextSuspender() { resume(); } void QWindowsDirect2DDeviceContextSuspender::resume() { if (m_dc) { m_dc->resume(); m_dc = Q_NULLPTR; } } QT_END_NAMESPACE