/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwindowsdirect2dpaintdevice.h" #include "qwindowsdirect2dpaintengine.h" #include "qwindowsdirect2dcontext.h" #include "qwindowsdirect2dhelpers.h" #include "qwindowsdirect2dbitmap.h" #include "qwindowsdirect2ddevicecontext.h" #include "qwindowswindow.h" QT_BEGIN_NAMESPACE class QWindowsDirect2DPaintDevicePrivate { public: QWindowsDirect2DPaintDevicePrivate(QWindowsDirect2DBitmap *bitmap, QInternal::PaintDeviceFlags f, QWindowsDirect2DPaintEngine::Flags paintFlags) : engine(new QWindowsDirect2DPaintEngine(bitmap, paintFlags)) , bitmap(bitmap) , flags(f) {} QScopedPointer engine; QWindowsDirect2DBitmap *bitmap; QInternal::PaintDeviceFlags flags; }; QWindowsDirect2DPaintDevice::QWindowsDirect2DPaintDevice(QWindowsDirect2DBitmap *bitmap, QInternal::PaintDeviceFlags flags, QWindowsDirect2DPaintEngine::Flags paintFlags) : d_ptr(new QWindowsDirect2DPaintDevicePrivate(bitmap, flags, paintFlags)) { } QWindowsDirect2DPaintDevice::~QWindowsDirect2DPaintDevice() { } QPaintEngine *QWindowsDirect2DPaintDevice::paintEngine() const { Q_D(const QWindowsDirect2DPaintDevice); return d->engine.data(); } int QWindowsDirect2DPaintDevice::devType() const { Q_D(const QWindowsDirect2DPaintDevice); return d->flags; } int QWindowsDirect2DPaintDevice::metric(QPaintDevice::PaintDeviceMetric metric) const { Q_D(const QWindowsDirect2DPaintDevice); switch (metric) { case QPaintDevice::PdmWidth: return int(d->bitmap->bitmap()->GetPixelSize().width); case QPaintDevice::PdmHeight: return int(d->bitmap->bitmap()->GetPixelSize().height); case QPaintDevice::PdmNumColors: return INT_MAX; case QPaintDevice::PdmDepth: return 32; case QPaintDevice::PdmDpiX: case QPaintDevice::PdmPhysicalDpiX: { FLOAT x, y; QWindowsDirect2DContext::instance()->d2dFactory()->GetDesktopDpi(&x, &y); return qRound(x); } case QPaintDevice::PdmDpiY: case QPaintDevice::PdmPhysicalDpiY: { FLOAT x, y; QWindowsDirect2DContext::instance()->d2dFactory()->GetDesktopDpi(&x, &y); return qRound(y); } case QPaintDevice::PdmDevicePixelRatio: return 1; case QPaintDevice::PdmDevicePixelRatioScaled: return qRound(devicePixelRatioFScale()); case QPaintDevice::PdmWidthMM: case QPaintDevice::PdmHeightMM: break; } return -1; } QT_END_NAMESPACE