/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwindowsdirect2dpaintdevice.h" #include "qwindowsdirect2dpaintengine.h" #include "qwindowsdirect2dcontext.h" #include "qwindowsdirect2dhelpers.h" #include "qwindowsdirect2dbitmap.h" #include "qwindowsdirect2ddevicecontext.h" #include "qwindowswindow.h" QT_BEGIN_NAMESPACE class QWindowsDirect2DPaintDevicePrivate { public: QWindowsDirect2DPaintDevicePrivate(QWindowsDirect2DBitmap *bitmap, QInternal::PaintDeviceFlags f, QWindowsDirect2DPaintEngine::Flags paintFlags) : engine(new QWindowsDirect2DPaintEngine(bitmap, paintFlags)) , bitmap(bitmap) , flags(f) {} QScopedPointer engine; QWindowsDirect2DBitmap *bitmap; QInternal::PaintDeviceFlags flags; }; QWindowsDirect2DPaintDevice::QWindowsDirect2DPaintDevice(QWindowsDirect2DBitmap *bitmap, QInternal::PaintDeviceFlags flags, QWindowsDirect2DPaintEngine::Flags paintFlags) : d_ptr(new QWindowsDirect2DPaintDevicePrivate(bitmap, flags, paintFlags)) { } QPaintEngine *QWindowsDirect2DPaintDevice::paintEngine() const { Q_D(const QWindowsDirect2DPaintDevice); return d->engine.data(); } int QWindowsDirect2DPaintDevice::devType() const { Q_D(const QWindowsDirect2DPaintDevice); return d->flags; } int QWindowsDirect2DPaintDevice::metric(QPaintDevice::PaintDeviceMetric metric) const { Q_D(const QWindowsDirect2DPaintDevice); switch (metric) { case QPaintDevice::PdmWidth: return d->bitmap->bitmap()->GetPixelSize().width; break; case QPaintDevice::PdmHeight: return d->bitmap->bitmap()->GetPixelSize().height; break; case QPaintDevice::PdmNumColors: return INT_MAX; break; case QPaintDevice::PdmDepth: return 32; break; case QPaintDevice::PdmDpiX: case QPaintDevice::PdmPhysicalDpiX: { FLOAT x, y; QWindowsDirect2DContext::instance()->d2dFactory()->GetDesktopDpi(&x, &y); return x; } break; case QPaintDevice::PdmDpiY: case QPaintDevice::PdmPhysicalDpiY: { FLOAT x, y; QWindowsDirect2DContext::instance()->d2dFactory()->GetDesktopDpi(&x, &y); return y; } break; case QPaintDevice::PdmDevicePixelRatio: return 1; break; case QPaintDevice::PdmWidthMM: case QPaintDevice::PdmHeightMM: return -1; break; } return -1; } QT_END_NAMESPACE